As a generalist programmer at Ubisoft Montreal, you’ll develop stable, high-performance tools and systems that support the studio’s creative goals and world-class games. Working across areas like game engine, editor, and middleware, you’ll tackle diverse technical challenges and contribute directly to the foundation that enables production teams to bring their ideas to life.
Your journey at Ubisoft will begin with being trained on one of our internal Engines. From there, you'll dive into your first project, where you'll sharpen your skills by focusing on Build modernization and Engine modification.
At the same time, we’re looking for someone who thrives under the hood, someone who loves reverse engineering, low-level tinkering, and solving complex puzzles. You’re not intimidated by legacy systems or old code and instead, you’re able to understand and adjust complex systems. Your adaptability and technical insight will directly influence the capabilities and success of the team.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!