Generalist (Lighting Focus)

4 Months ago • 2 Years + • 3D Art

Job Summary

Job Description

Scanline VFX is seeking a Generalist Artist with a strong focus on lighting. Responsibilities include collaborating with the creative team, creating high-quality lighting setups, working with 3D assets and shaders, optimizing lighting for rendering, maintaining consistency in lighting style, and integrating CG elements into live-action footage. The ideal candidate will have at least 2 years of VFX experience, proficiency in 3ds Max, knowledge of VRay, and strong communication skills. Experience with Houdini and compositing software (Nuke) is a plus. The role requires working efficiently under tight deadlines while maintaining quality.
Must have:
  • 2+ years VFX experience
  • Proficiency in 3ds Max & lighting principles
  • VRay knowledge
  • Excellent communication & teamwork
Good to have:
  • Houdini experience
  • Nuke familiarity
  • Shader expertise

Job Details

We are seeking a talented and versatile Generalist Artist with a strong focus on lighting to join our team. The ideal candidate will have experience in visual effects production, with proficiency in 3ds Max and a bonus if experienced with Houdini. Knowledge of VRay as a render engine is highly desirable. If you have a passion for lighting, environments and working with shaders, we want to hear from you.

Key Responsibilities

    • Collaborate with the creative team to understand project requirements and artistic vision
    • Create and implement high-quality lighting setups that enhance the mood, atmosphere, and realism of CG scenes
    • Solid understanding of lighting principles, color theory, and composition
    • Work with 3D assets, textures, and shaders to achieve realistic and visually compelling lighting effects
    • Optimize lighting setups for rendering efficiency without compromising quality
    • Maintain consistency in lighting quality and style across shots and sequences
    • Work closely with other artists to integrate CG elements seamlessly into live-action footage
    • Troubleshoot and problem-solve lighting issues to achieve desired visual effects

Qualifications

    • Minimum 2 years of experience in the VFX industry
    • Proficiency in 3ds Max, with a strong understanding of lighting principles and techniques
    • Familiarity with compositing software such as Nuke is highly desirable
    • Strong understanding of CG environments and shaders
    • Excellent communication and teamwork skills
    • Ability to work efficiently under tight deadlines without compromising quality
    • Knowledge of Houdini is a plus
    • Experience with VRay as a render engine
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