Generalist (Lighting Focus)
Eyeline
Job Summary
Scanline VFX is seeking a Generalist Artist with a strong focus on lighting. Responsibilities include collaborating with the creative team, creating high-quality lighting setups, working with 3D assets and shaders, optimizing lighting for rendering, maintaining consistency in lighting style, and integrating CG elements into live-action footage. The ideal candidate will have at least 2 years of VFX experience, proficiency in 3ds Max, knowledge of VRay, and strong communication skills. Experience with Houdini and compositing software (Nuke) is a plus. The role requires working efficiently under tight deadlines while maintaining quality.
Must Have
- 2+ years VFX experience
- Proficiency in 3ds Max & lighting principles
- VRay knowledge
- Excellent communication & teamwork
Good to Have
- Houdini experience
- Nuke familiarity
- Shader expertise
Job Description
We are seeking a talented and versatile Generalist Artist with a strong focus on lighting to join our team. The ideal candidate will have experience in visual effects production, with proficiency in 3ds Max and a bonus if experienced with Houdini. Knowledge of VRay as a render engine is highly desirable. If you have a passion for lighting, environments and working with shaders, we want to hear from you.
Key Responsibilities
- Collaborate with the creative team to understand project requirements and artistic vision
- Create and implement high-quality lighting setups that enhance the mood, atmosphere, and realism of CG scenes
- Solid understanding of lighting principles, color theory, and composition
- Work with 3D assets, textures, and shaders to achieve realistic and visually compelling lighting effects
- Optimize lighting setups for rendering efficiency without compromising quality
- Maintain consistency in lighting quality and style across shots and sequences
- Work closely with other artists to integrate CG elements seamlessly into live-action footage
- Troubleshoot and problem-solve lighting issues to achieve desired visual effects
Qualifications
- Minimum 2 years of experience in the VFX industry
- Proficiency in 3ds Max, with a strong understanding of lighting principles and techniques
- Familiarity with compositing software such as Nuke is highly desirable
- Strong understanding of CG environments and shaders
- Excellent communication and teamwork skills
- Ability to work efficiently under tight deadlines without compromising quality
- Knowledge of Houdini is a plus
- Experience with VRay as a render engine
12 Skills Required For This Role
Real Time Vfx
Team Management
Communication
Nuke
Rendering
3ds Max
Artistic Vision
Color Theory
Quality Control
Lighting Shading
Composition
Houdini