People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.
YOUR AVIATOR JOURNEY BEGINS
As a Graphic Designer, you will play a critical role in crafting high-quality visuals for global and internal creative assets, contribute to the dynamic creative process alongside our marketing team, and gain valuable experience in the exciting video game industry.
WHAT YOU WILL DO
This Graphic Designer role will be supporting the marketing team at People Can Fly, closely collaborating and reporting to the Marketing Director and Marketing Manager as well as receiving guidance from various stakeholders. This role requires an individual with a solid creative background who is capable of making incredible designs with only a small amount of pre-existing materials. Your primary focus will be the creation of company and product branded graphics, while ensuring consistency and quality across all deliverables. This involves working with the Adobe Suite of graphic design tools to deliver compelling content that resonates with both internal teams and the public.
Produce the design of a wide range of assets across internal and external channels (presentations, web, print, events, videos, newsletters, and social media) to enhance the branding of our company and its related projects.
Collaborate closely with the marketing team and other stakeholders to develop visually stunning design solutions for the organization, participating in the creation, and application, of brand guidelines for marketing designed materials.
Ensure all created assets meet required quality standards and are consistent with an agreed upon visual direction.
Remain agile and find solutions for any creative need, whether it be designing a multi-page presentation for investors or a fun new cartoon graphic for the HR team.
Propose creative options to design challenges and provide your vision to stakeholders through effective communication while maintaining a collaborative mindset.
Work with the marketing team to manage workloads and facilitate the asset review process, receiving feedback on your designs from various executive stakeholders.
Anticipate the needs of the marketing team within each project, proactively streamlining productivity, and contributing to the overall success of marketing initiatives.
Stay up-to-date with the latest design trends, techniques, and technologies in the gaming industry.
A minimum of 2 to 4 years of experience in graphic design and/or digital illustration.
Bachelor's degree in Graphic Design, Visual Arts, or a related field.
Strong proficiency in industry-standard graphic design software, including Adobe Creative Suite (Photoshop, Illustrator, InDesign).
A portfolio showcasing creative and diverse graphic design work, with an emphasis on branding and marketing materials (digital illustration work is also a plus).
Understanding of design principles, typography, color theory, and composition.
Exceptional attention to detail, ensuring a high level of quality in all design outputs.
Ability to work collaboratively in a fast-paced, dynamic environment.
Ability to communicate seamlessly in an international setting.
Ability to effectively manage multiple projects simultaneously while consistently meeting tight deadlines.
Ability to adapt to evolving brand strategies and contribute to the continuous improvement of a brand's identity.
Excellent communication skills and the ability to present and explain design concepts.
Exemplary commitment to hard work and innate self-motivation, ensuring tasks are accomplished with excellence.
Effective English and Polish communication skills both verbally and in writing.
Passion for video games and a keen interest in staying updated on industry trends
What we offer:
We are committed to an inclusive and diverse work culture. PCF is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, genetic information, marital status or any legally protected status.
Upload your resume, increase your shortlisting chances by 80%
People Can Fly is a global video game development company operating in Poland, the UK and North America.
We are one of the leading Unreal Engine studios in the industry.
Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).
People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.
People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.
SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.
Get notified when new jobs are added by People Can Fly
Get notifed when new similar jobs are uploaded