This role involves the creation and development of all visual effects for consumer game development, including those for battles, backgrounds, and event scenes. The position also entails the maintenance of the production environment for these effects. Candidates should have experience in creating simple models and textures for effect production, as well as prior experience in creating visual effects for game development or video production. The ideal candidate is collaborative, proactive, communicative, dedicated to artistic expression, and passionate about game creation. Junior candidates and those with second-year university experience are welcome to apply. Proficiency in Maya, Photoshop, After Effects, Substance Designer, and Houdini is required. Application requires a resume, work history (PDF format), and a video portfolio.