At People Can Fly, we are a major AAA games development studio, operating on two continents. We’ve come a long way from being just a local industry pioneer in the early 2000s. Our goal is to always find a right balance between the studio’s heritage and our ambitious plans.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a unique opportunity of a professional growth, in a exciting, multinational environment, alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.
For more information, please visit: www.peoplecanfly.com.
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