Junior Layout Artist

1 Month ago • 2 Years +
Art

Job Description

The Layout team at DNEG is seeking a Junior Layout Artist to produce pre-vis and post-vis CG cameras for high-profile features. Responsibilities include CG camera animation using cinematography principles, shot composition, character blocking, and composing digital assets for the pipeline. The role also involves maintaining shot continuity and modeling set geometry for match move processes.
Good To Have:
  • Pro-active and good at problem solving
  • Very meticulous and accurate
  • Able to work under pressure on potentially short turn around times
  • Able to take direction and feedback well from a supervisor
  • Organised and able to create tidy scenes for use in the rest of the pipeline
  • Team oriented and have great communication skills
  • Highly motivated
  • Adaptable
Must Have:
  • Minimum of 2 years VFX industry experience on high-end live-action feature film
  • Experience in sequence and shot composition
  • Good working knowledge of cinematography in a virtual environment
  • Excellent understanding of practical cameras and camera techniques
  • Experience with previs animation and cameras
  • Previous and creature animation blocking is desirable
  • Thorough understanding of postproduction pipelines
  • Broad 3D generalist experience, comfortable with match move, asset build and lighting
  • Ability to troubleshoot issues related to camera tracking, scene continuity, and technical problems that may arise during the layout process
  • A good working knowledge of Maya
  • Good creative and technical problem solving skills
  • Ability to meet deadlines and good time management skills
  • Good prioritisation skills while effectively communicating with your coordinator/lead/supervisor
  • A degree or equivalent in Computer Graphics, Animation or other related course is preferred

Add these skills to join the top 1% applicants for this job

camera-tracking
real-time-vfx
team-management
timeline-management
communication
game-texts
lighting-shading
composition
creature
maya

Description

Position at DNEG

The Layout team at DNEG is a valued mix of technical and creative artists who continuously produce the highest level of work, sometimes under tight deadlines for large-scale work. The team is responsible for CG camera animation using cinematography principles, shot composition and character blocking. You will be producing pre-vis and post-vis CG cameras for high profiles features that will be subsequently used by other departments.

Part of your role will be posting on and composing digital assets for the rest of the pipeline to use. You’ll be responsible for maintain shot continuity across sequences while also modelling set geometry used during the match move process.

Must Have

  • Minimum of 2 years VFX industry experience on high-end live-action feature film
  • Experience in sequence and shot composition
  • Good working knowledge of cinematography in a virtual environment
  • Excellent understanding of practical cameras and camera techniques
  • Experience with previs animation and cameras
  • Previous and creature animation blocking is desirable
  • Thorough understanding of postproduction pipelines
  • Broad 3D generalist experience, comfortable with match move, asset build and lighting
  • Ability to troubleshoot issues related to camera tracking, scene continuity, and technical problems that may arise during the layout process
  • A good working knowledge of Maya
  • Good creative and technical problem solving skills
  • Ability to meet deadlines and good time management skills
  • Good prioritisation skills while effectively communicating with your coordinator/lead/supervisor
  • A degree or equivalent in Computer Graphics, Animation or other related course is preferred

**

About You**

  • Pro-active and good at problem solving
  • Very meticulous and accurate
  • Able to work under pressure on potentially short turn around times
  • Able to take direction and feedback well from a supervisor
  • Organised and able to create tidy scenes for use in the rest of the pipeline
  • Team oriented and have great communication skills
  • Highly motivated
  • Adaptable

2 years contract

The ideal candidate must have the right to work in Australia.

About Us

We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

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