Lead Creature TD

3 Months ago • 2-5 Years • Animation

Job Summary

Job Description

Lead Creature TD needed for film VFX with 2+ years experience. Must be proficient in Maya and Houdini, with knowledge of nCloth, nHair, Vellum and animation principles. Strong problem-solving and communication skills are essential.
Must have:
  • Maya & Houdini
  • nCloth, nHair
  • Vellum Expertise
  • Animation Principles
Good to have:
  • Ziva Dynamics
  • Marvelous Designer
  • Rigging Experience
  • Linux Knowledge

Job Details

Job description

The Lead Creature TD will lead a team responsible for setting up skin, muscle, cloth and hair simulations for our hero and secondary characters and creatures. Other responsibilities include, maintaining and supporting those rigs/setups through production as well as running shots in production.

Responsibilities 

  • Lead, train and mentor a team of Creature TDs
  • Provide feedback and troubleshooting on shots
  • Build, maintain and test simulation rigs and setups
  • Develop tools to assist in building simulation rigs and running shot simulations
  • Run simulations, perform technical animation and shot sculpting for shots in production
  • Creatively troubleshoot and solve problems independently
  • Receive and address technical and creative feedback from supervisors and lead
  • Work efficiently as part of a team, or independently, to complete assigned shots
  • Meet schedules and deadlines whilst maintaining the highest standards.

Job requirements

Qualifications and Experience

  • Degree / Diploma aligning to the position
  • At least 2 years previous experience working in a film VFX pipeline
  • 5 years full time work experience will substitute formal qualifications if none are available
  • Currently performing as a Senior or Lead level Creature TD
  • High level of proficiency with industry-standard software such as Maya and/or Houdini
  • Good knowledge of nCloth, nHair, and/or Vellum
  • Excellent sense for physically based motion and understanding of animation principles
  • Ability to clearly and effectively communicate complex topics relevant to CFX and connected departments
  • Strong problem-solving skills
  • Ability and willingness to multi-task
  • Working knowledge of Python (and/or Mel)
  • 5 years of experience in film/animation/VFX

In addition, experience of any of the following is highly desirable:

  • Experience with Ziva Dynamics
  • Experience with Houdini
  • Experience with Marvelous Designer
  • Previous rigging experience
  • Previous experience in Linux

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

Similar Jobs

IGT - Artist II

IGT

Las Vegas, Nevada, United States (On-Site)
2 Months ago
Career Board - Lead Technical Artist

Career Board

United States (Remote)
4 Months ago
Skybox Labs - Senior Technical Artist (Generalist)

Skybox Labs

Canada (Remote)
5 Months ago
House of How - Senior 3D Artist - Sweden

House of How

Boden, Norrbotten County, Sweden (On-Site)
3 Months ago
Santa Monica Studio - Sr Technical Artist (Contract)

Santa Monica Studio

California, United States (On-Site)
7 Months ago
DNEG - Facial Rigger

DNEG

Vancouver, British Columbia, Canada (On-Site)
7 Months ago
Beyond Sports  - Technical Animator

Beyond Sports

Alkmaar, North Holland, Netherlands (On-Site)
6 Months ago
ETHOSH - 3D Animator

ETHOSH

Pune, Maharashtra, India (On-Site)
5 Months ago
QUANTIC DREAM - Senior Technical Gameplay Animator (F/M/NB)

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
4 Months ago
raw power games - Senior Animator

raw power games

Copenhagen, Denmark (Hybrid)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Firesprite - Tech Art Director - Tech Art - Hybrid/Remote(UK)

Firesprite

Liverpool, England, United Kingdom (Hybrid)
3 Months ago
Room 8 Studio - Stylized 3D Environment Artist Senior

Room 8 Studio

Czechia (On-Site)
3 Months ago
Framestore - TRACKER

Framestore

Mumbai, Maharashtra, India (On-Site)
8 Months ago
Big Ant Studios - Character Artist

Big Ant Studios

Adelaide, South Australia, Australia (On-Site)
3 Months ago
Rockstar Games - Character Artist (Associate / Mid-Level)

Rockstar Games

Andover, Massachusetts, United States (On-Site)
5 Months ago
Digital Extremes - Senior VFX Artist

Digital Extremes

London, Ontario, Canada (Remote)
4 Months ago
CAE - Synthetic Environment Artist

CAE

Arlington, Texas, United States (On-Site)
8 Months ago
Sucker Punch Productions - DESIGN - Junior Technical Designer

Sucker Punch Productions

Bellevue, Washington, United States (On-Site)
3 Months ago
Future Works - FX Artist

Future Works

Mumbai, Maharashtra, India (On-Site)
4 Months ago
IO Interactive - Technical Animator

IO Interactive

İstanbul, Türkiye (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Melbourne, Victoria, Australia

USE Insider - Head of Partnerships - Australia

USE Insider

Sydney, New South Wales, Australia (On-Site)
3 Months ago
Canva - Engineering Manager (BE) - Content Permissions - (Remote across ANZ)

Canva

Perth, Western Australia, Australia (Remote)
3 Months ago
Keywords Studios (Player Support) - Art Director

Keywords Studios (Player Support)

Fitzroy, Victoria, Australia (On-Site)
5 Months ago
Canva - Engineering Manager (BE) - Media Platform (Remote across ANZ)

Canva

Melbourne, Victoria, Australia (Remote)
3 Months ago
Salesforce - Account Executive - Commercial

Salesforce

Sydney, New South Wales, Australia (On-Site)
3 Months ago
Canva - Account Executive, Strategic

Canva

Sydney, New South Wales, Australia (On-Site)
3 Months ago
Sinch - Product Security Engineer

Sinch

Melbourne, Victoria, Australia (Hybrid)
3 Months ago
Framestore - Mid-Senior 3D Environment Generalist

Framestore

Melbourne, Victoria, Australia (On-Site)
3 Months ago
Keywords Studios (Player Support) - Game Engineering, Programming & Tech Art - Talent Community

Keywords Studios (Player Support)

Australia (Hybrid)
8 Months ago
Barracuda Networks Inc - Pre-Sales Engineer

Barracuda Networks Inc

Melbourne, Victoria, Australia (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

ZeniMax Media - Animator (Creatures)

ZeniMax Media

Rockville, Maryland, United States (On-Site)
5 Months ago
M2 Animation - Production Manager

M2 Animation

Bangkok, Bangkok, Thailand (On-Site)
3 Months ago
Blue Zoo Animation Studio - Production Coordinator

Blue Zoo Animation Studio

London, England, United Kingdom (Hybrid)
3 Months ago
The Walt Disney Company - Walt Disney Animation Studios 2D Cleanup Animation Intern, Summer 2025

The Walt Disney Company

Burbank, California, United States (On-Site)
3 Months ago
DNEG - Artiste de surfaçage de personnages / Character Surfacing Artist (DNEG Animation)

DNEG

Montréal, Occitanie, France (Hybrid)
3 Months ago
Playground Games - Gameplay Animation Engineer (All Levels)

Playground Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
5 Months ago
Keywords Studios (Player Support) - Senior Technical Animator

Keywords Studios (Player Support)

United States (On-Site)
6 Months ago
Playground Games - Senior Gameplay Animator

Playground Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
2 Months ago
Amazon Games - Community Manager, Amazon Games

Amazon Games

(On-Site)
3 Months ago
Warner Bros. Games - Senior Animator, Cinematics

Warner Bros. Games

Chicago, Illinois, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Framestore combines talent and technology to reframe the possible in film, content, advertising and immersive experiences.

Founded in 1986, Framestore is now a global company of over 3,000 people across eight locations. We create pixel-perfect images for blockbuster films and TV, iconic advertising campaigns and innovative immersive projects.

Our portfolio of work is underpinned by an industry-leading expertise in VFX and has resulted in a multitude of awards including Oscars and BAFTAs as well as a record number of Cannes Lions awards, which all cement our position at the forefront of innovation.

We have studios in London, Montreal, Vancouver, New York, Los Angeles, Chicago, Mumbai, Melbourne. Visit our website for current vacancies in film, advertising and immersive: https://www.framestore.com/careers 

England, United Kingdom (On-Site)

New York, New York, United States (Hybrid)

New York, New York, United States (Hybrid)

New York, New York, United States (Hybrid)

Los Angeles, California, United States (Hybrid)

Chicago, Illinois, United States (Hybrid)

Chicago, Illinois, United States (Hybrid)

Mumbai, Maharashtra, India (On-Site)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Framestore

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug