As a Lead Level Designer, you will join the level design leadership team, driving the vision and shaping world spaces from early prototyping to final polish. This role involves collaborating with directors to create engaging gameplay and narrative opportunities, outlining comprehensive gameplay experiences, and developing gold standard missions. You will mentor and inspire the team, ensuring unique spaces that blend gameplay, visuals, and narrative. Additionally, you will manage production dependencies, review content, and balance various constraints with art and technical leads, iterating based on player feedback.