We are looking for a world-class Level Designer. You will use your creative, technical, and single-player expertise to provide direct examples of the highest-quality design for the team to follow, both technically and creatively, and to inspire aspirational goals.
Reporting to the Game Director, you will work with an experienced level design team, guiding the group as they prototype, implement, polish and debug their spaces. We are considering on-site and hybrid working options for candidates.
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
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