Lead Surfacing Artist

1 Minute ago • 4 Years + • Art

Job Summary

Job Description

The Lead Surfacing Artist collaborates with the show side supervision team to help maintain and schedule tasks and assignments while ensuring the artists stay on track and delivers photo-real textures for hard surface and organic models, environments, and hero creature work.
Must have:
  • Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
  • Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
  • Lead and mentor a team of artists; offer constructive and support feedback
Good to have:
  • Photoshop
  • ZBrush
  • Mudbox
  • 3ds Max
  • V-Ray
  • Nuke

Job Details

The Lead Surfacing Artist collaborates with the show side supervision team to help maintain and schedule tasks and assignments while ensuring the artists stay on track and delivers photo-real textures for hard surface and organic models, environments, and hero creature work.

Key Responsibilities

  • Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
  • Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
  • Lead and mentor a team of artists; offer constructive and support feedback

Qualifications

  • Bachelor's degree or equivalent experience
  • Minimum four (4) years of experience in visual effects for live-action feature films or television
  • Previous leadership experience
  • Hands-on experience using Mari essential, Photoshop, ZBrush, Mudbox a plus
  • Working knowledge of Maya necessary, 3ds Max, V-Ray, Nuke a plus
  • Clear understanding of color space, shading, lighting, and rendering methodologies
  • Familiarity with digital photography

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