Surfacing/Lookdev Supervisor

undefined ago • 4 Years +

Job Summary

Job Description

The Surfacing/Lookdev Supervisor is responsible for the artistic and technical quality of all textures and surfaces for production. This role involves establishing workflows, managing, and training the Surfacing/Lookdev team. You will collaborate with other Supervisors and Directors to ensure efficient surfacing across departments, meeting creative and scheduling requirements. Key responsibilities include creating photorealistic textures, leading a team, developing models and UVs, and implementing pipeline improvements. Candidates need a Bachelor's degree or equivalent, at least four years of VFX experience, and prior leadership.
Must have:
  • Create photorealistic textures (hand-painted and from set photography)
  • Collaborate with modeling, shading, and lighting teams for look development
  • Lead and mentor a team of artists
  • Create high-quality models and UVs for production
  • Design and implement high-level conceptual to practical textures
  • Mentor, train, and manage the Surfacing/Lookdev team (technical and creative)
  • Lead the team to deliver production needs on time and to quality standards
  • Oversee daily department activities and establish best practice workflows
  • Proactively recommend ongoing pipeline improvements and provide solutions
  • Maintain positive relationships with all stakeholder departments
  • Work within the defined pipeline
  • Ensure continuity and support other asset departments (model, generalist, rigging)
  • Guide artists' professional development, provide feedback, and resolve issues
  • Complete assigned tasks in a timely manner
  • Bachelor's degree or equivalent experience
  • Minimum four years of experience in visual effects for live-action feature films or television
  • Previous leadership experience
Good to have:
  • Experience with Photoshop
  • Experience with ZBrush
  • Experience with Mudbox
  • Experience with 3ds Max
  • Experience with V-Ray
  • Experience with Nuke

Job Details

The Surfacing/ Lookdev Supervisor is responsible for the artistic and technical quality of all textures / surfaces for the production. In this role, you will be responsible for establishing workflows, managing the Surfacing / Lookdev team, and training artists. In addition, you will collaborate with other Supervisors and Directors on the production to ensure that surfacing is passed across departments with efficiency while meeting the creative and scheduling requirements of the production.

Key Responsibilities

  • Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
  • Work in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
  • Lead and mentor a team of artists and offer constructive and support feedback
  • Create high-quality models and UVs for use in production; implement improvements and changes based on review feedback and client direction
  • Design and implement high level conceptual to practical textures
  • Mentor, train, and manage the Surfacing/ Lookdev team both in technical and creative capacities
  • Lead the team to deliver the production needs on time and to the expected quality standards
  • Oversee the daily activities leading the department, and establishing best practice workflows and guidelines for the team
  • Proactively recommend ongoing pipeline improvements; Identifies potential issues and provide solutions, and escalate as needed
  • Maintain a positive relationship with all stakeholder departments; attend meetings as needed
  • Work within the defined pipeline
  • Ensure continuity and support other asset departments such as model, generalist, and rigging
  • Work closely with management to guide artists overall professional development by providing performance feedback, mentoring, resolving performance issues and maintaining positive morale within the team
  • Complete assigned tasks in a timely manner

Qualifications

  • Bachelor's degree or equivalent experience
  • Minimum four (4) years of experience in visual effects for live-action feature films or television
  • Previous leadership experience
  • Hands-on experience using Mari essential, Photoshop, ZBrush, Mudbox a plus
  • Working knowledge of Maya necessary, 3ds Max, V-Ray, Nuke a plus
  • Clear understanding of color space, shading, lighting, and rendering methodologies
  • Familiarity with digital photography

About Us

Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Seoul, Mumbai, Hyderabad and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios

Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix

Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are

We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

Similar Jobs

Scanline VFX - Compositing Supervisor

Scanline VFX

Seoul, South Korea (Hybrid)
1 Year ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Montreal, Quebec, Canada (Remote)
10 Months ago
Riot Games - Senior Manager, Content Production - Wild Rift Publishing

Riot Games

Shanghai, Shanghai, China (On-Site)
4 Months ago
The Walt Disney Company - Generalist Artist (Junior Level)

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
1 Month ago
Mob entertainment  - Contract Senior VFX Artist

Mob entertainment

(Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Sega (UK) - Cinematic Artist

Sega (UK)

Sofia, Sofia City Province, Bulgaria (On-Site)
4 Months ago
vertigoo games - Technical Artist

vertigoo games

Istanbul, İstanbul, Türkiye (On-Site)
1 Month ago
Zoic studios - Nuke Compositor

Zoic studios

New York, United States (Remote)
1 Month ago
Icon Creative - Production Manager

Icon Creative

Vancouver, British Columbia, Canada (On-Site)
2 Years ago
Epic Games - Concept Artist

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
5 Months ago
We Accept You - Executive Producer

We Accept You

Paris, Île-de-France, France (Hybrid)
4 Months ago
Worlds - Tech Artist - Unreal

Worlds

(Remote)
5 Months ago
Amanotes - Technical Game Artist

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
4 Months ago
playrix  - Senior VFX Artist

playrix

Cyprus (Remote)
10 Months ago
magic media games - Business Development Manager

magic media games

(Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Hyderabad, Telangana, India

Nice - Senior Technical Writer

Nice

Pune, Maharashtra, India (Hybrid)
2 Months ago
Accurate - WFM Professional

Accurate

Thane, Maharashtra, India (On-Site)
1 Month ago
Imanage - Staff Frontend Engineer (Angular)

Imanage

India (Hybrid)
1 Month ago
Qualcomm - Software Lead engineer - Camera Automation and Integration

Qualcomm

Hyderabad, Telangana, India (On-Site)
3 Months ago
GoDaddy - Senior Business Analyst - Sales Enablement

GoDaddy

India (Remote)
1 Month ago
Qualcomm - GPU STA Engineer

Qualcomm

Bengaluru, Karnataka, India (On-Site)
2 Months ago
PhonePe - Category Lead - Gaming

PhonePe

Bengaluru, Karnataka, India (On-Site)
1 Month ago
Global Business Travel - Software Development Engineer III

Global Business Travel

Gurugram, Haryana, India (On-Site)
1 Year ago
Illumina - ServiceNow - Senior Developer/ Administrator

Illumina

Bengaluru, Karnataka, India (On-Site)
2 Months ago
Capgemini - Principal Software Engineer

Capgemini

Gurugram, Haryana, India (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Hyderabad, Telangana, India (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Hyderabad, Telangana, India (Hybrid)

Los Angeles, California, United States (Hybrid)

Hyderabad, Telangana, India (Hybrid)

Hyderabad, Telangana, India (Hybrid)

Hyderabad, Telangana, India (Hybrid)

View All Jobs

Get notified when new jobs are added by Scanline VFX

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug