Lead Tech Art - The Division Resurgence

9 Minutes ago • All levels • Technical Art

Job Summary

Job Description

As a Lead Technical Artist, you will play a pivotal role in shaping the technical art direction and pipeline of our game development projects. You’ll lead a team of technical artists, collaborate closely with art and engineering leadership, and ensure that our tools, workflows, and asset integration processes are efficient, scalable, and aligned with the creative vision. This is a strategic and hands-on role for someone passionate about empowering teams and driving innovation in game production. Key responsibilities include architecting and overseeing the production pipeline, leading the design and development of custom tools, acting as a liaison between art, UI, design, and engineering, supervising asset integration and optimization, and managing and mentoring a team of technical artists.
Must have:
  • Architect and oversee the production pipeline for seamless asset flow.
  • Identify bottlenecks and implement scalable solutions across projects.
  • Lead design and development of custom tools and scripts to automate workflows.
  • Evaluate and integrate new technologies to future-proof the pipeline.
  • Act as primary liaison between art, UI, design, and engineering teams.
  • Translate creative needs into technical solutions and ensure smooth communication.
  • Supervise asset integration and optimization, ensuring consistency and performance.
  • Define best practices for asset management and enforce technical standards.
  • Continuously assess and refine workflows to improve efficiency and reduce errors.
  • Mentor team members in technical best practices and pipeline usage.
  • Manage and mentor a team of technical artists, fostering growth and collaboration.
  • Provide guidance, performance feedback, and support career development.
  • Proven experience in video or mobile game development with shipped titles.
  • Prior leadership or mentorship experience in a technical art role.
  • Expert in Python, MEL, or similar scripting languages.
  • Deep understanding of production pipelines and tools like Maya, Houdini, Unreal Engine, Unity.
  • Excellent interpersonal and leadership skills for cross-functional collaboration.
  • Ability to communicate complex technical concepts to non-technical stakeholders.
  • Strong analytical skills and a proactive mindset for solving production challenges.
  • Passion for improving workflows and supporting creative excellence.
Perks:
  • Profit Sharing
  • Yearly Company Saving Plan
  • 25 paid time off + 12 additional paid days off
  • 50% of your Navigo pass is paid by the company
  • Lunch vouchers (9€/day)
  • Healthcare for you and your family
  • Lots of Ubisoft additional perks
  • Maternity leaves of 20 weeks
  • Paternity/co-parental leaves of 7 weeks
  • Gym available in the building
  • Hybrid work model

Job Details

COMPANY DESCRIPTION

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

JOB DESCRIPTION

As a Lead Technical Artist, you will play a pivotal role in shaping the technical art direction and pipeline of our game development projects. You’ll lead a team of technical artists, collaborate closely with art and engineering leadership, and ensure that our tools, workflows, and asset integration processes are efficient, scalable, and aligned with the creative vision. This is a strategic and hands-on role for someone passionate about empowering teams and driving innovation in game production.

Key Responsibilities

Pipeline Leadership

  • Architect and oversee the production pipeline, ensuring seamless asset flow from concept to implementation.
  • Identify bottlenecks and proactively implement scalable solutions across multiple projects.

Tool Development & Innovation

  • Lead the design and development of custom tools and scripts to automate workflows and improve productivity.
  • Evaluate and integrate new technologies and techniques to future-proof the pipeline.

Cross-Disciplinary Collaboration

  • Act as the primary liaison between art, UI, design and engineering teams.
  • Translate creative needs into technical solutions and ensure smooth communication across departments.

Asset Oversight

  • Supervise asset integration and optimization, ensuring consistency, performance, and version control.
  • Define best practices for asset management and enforce technical standards.

Process Optimization

  • Continuously assess and refine workflows to improve efficiency and reduce errors.
  • Mentor team members in technical best practices and pipeline usage.

Team Leadership

  • Manage and mentor a team of technical artists, fostering growth and collaboration.
  • Provide guidance, performance feedback, and support career development.

QUALIFICATIONS

Industry Experience

  • Proven experience in video or mobile game development, with a strong portfolio of shipped titles.
  • Prior leadership or mentorship experience in a technical art role.

Technical Proficiency

  • Expert in Python, MEL, or similar scripting languages.
  • Deep understanding of production pipelines and tools such as Maya, Houdini, Unreal Engine, or Unity.

Communication & Leadership

  • Excellent interpersonal and leadership skills to guide teams and influence cross-functional collaboration.
  • Ability to communicate complex technical concepts to non-technical stakeholders.

Problem-Solving & Innovation

  • Strong analytical skills and a proactive mindset for solving production challenges.
  • Passion for improving workflows and supporting creative excellence.

ADDITIONAL INFORMATION

Ubisoft's perks

  • Profit Sharing, Yearly Company Saving Plan. 25 paid time off + 12 additional paid days off.
  • 50% of your Navigo pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks.
  • Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks.
  • Our brand-new office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building.
  • We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance.

Recruitment process

  • [45 min; remote] – First conversation with a Talent Acquisition Specialist
  • [60 min; remote] – Interview with Manager
  • [30 min; remote] – Interview with key stakeholder

Skills and competencies show up in different forms and can be based on different experiences, which is why we strongly encourage you to apply even though you may not have all the requirements listed above.

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

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About The Company

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