Lead UX Designer

3 Weeks ago • All levels

Job Summary

Job Description

We are looking for a highly skilled and experienced UX Designer to join our team to work on a Games as a Service (GaaS) AAA video game. In this role, you will be responsible for crafting intuitive and engaging UX for our game. You will collaborate with a cross-functional team in Da Nang and other teams in South East Asia, to ensure a seamless and enjoyable experience for our players. The Lead UX Designer will oversee the UX/UI team and ensure quality outcomes for daily tasks, including the full lifecycle of feature development from conception to delivery, creating flows, wireframes, interactive prototypes using Figma, and UX design documentation. The Lead UX Designer will also lead, collaborate, iterate with the UI team on graphic implementation of UX design, review and validate team members' work, coaching and career planning, and report to the Scrum Master/Producer about the progression of the team on a daily basis.
Must have:
  • Work with Game Designers to understand design intentions.
  • Create flows, wireframes, and interactive prototypes using Figma.
  • Create and maintain UX design documents/ Figma component library.
  • Present design to Core Team and iterate until approved.
  • Collaborate with UI Artists and Programmers for implementation.
  • Analyze playtest reports and translate them into iterations.

Job Details

We are seeking for a highly skilled and experienced UX Designer to join our team to work on a GaaS AAA video game. In this role, you will be responsible for crafting intuitive and engaging UX for our game. You will collaborate with a cross-functional team in Da Nang and other teams in South East Asia, to ensure a seamless and enjoyable experience for our players. You will lead the UX/UI team to ensure outcome quality for the daily tasks. Responsibilities:
  • Own the full lifecycle of a feature, from conception through development to delivery:
    • Work with Game Designers to comprehend their design intentions.
    • Create flows, wireframes and interactive prototypes using Figma for essential game features.
    • Create and maintain UX design documents/ Figma component library for those features.
    • Present your design with Core Team and work on iteration until get the design gets approval.
    • Work with UI Artists, Programmers, and other team members to ensure a thorough understanding the flows, wireframes and documentation, to deliver the feature adherence to the design.
    • Analyze reports from feature’s playtest and translate them into actionable design iterations.
  • Provide Leadership, guiding the UX/UI team through problems, approving solutions and helping to organize their work into deliverable:
    • Review and validate members’ work of your team.
    • Leading, collaborating and iterating with our UI team on the graphic implementation of your UX design.
    • Coaching and career planning with members of your team.
    • Report to Scrum Master/ Producer about the progression of your team on daily basis.

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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