This internship at 无限暖暖's NOVA training camp focuses on game lighting for their project. Responsibilities include creating and implementing lighting for game scenes and cutscenes, ensuring they match the desired artistic atmosphere. The role also involves optimizing character lighting within environments, utilizing techniques from film lighting to improve game visuals. Candidates should possess a strong understanding of light, shadow, and color, along with proficiency in Unreal Engine 5 (UE5), specifically its rendering, baking, and Sequence modules. Experience with at least one 3D modeling software is required. Strong communication and problem-solving skills are essential. This is a Shanghai-based internship.