Mid-Level Designer

7 Minutes ago • All levels
Design

Job Description

Rocksteady Studios is seeking an experienced and passionate Mid-Level Designer to contribute to their next AAA title. The role involves creating and iterating on inspiring layouts and game mechanics using Unreal Engine 4/5, with a focus on delivering engaging player experiences. Responsibilities include maintaining design documentation, collaborating with various teams, and refining game levels and mechanics. The ideal candidate will be proactive, versatile, and possess a strong understanding of design fundamentals.
Good To Have:
  • Strong artistic knowledge and understanding of Art Dev processes
  • Knowledge of architectural principles
  • Knowledge of procedural programs such as Houdini
  • Strong understanding of systems designs and game balancing
Must Have:
  • Maintain and keep design documentation up-to-date
  • Keep other teams current on changes to features
  • Work closely with the Lead Designer and relevant departments to ensure design goals
  • Include relevant teams in the design process, reviews, and improvements
  • Direct and work with the design team to create, iterate, and refine levels and mechanics
  • Be a positive, proactive, and contributing team member
  • Solid level building and logic implementation skills in Unreal Editor 4/5 and Blueprints
  • High-level understanding of what makes games fun and how to create fun experiences through design
  • Be proactive, versatile, willing to learn and open to help with any part of the development process
  • Technical knowledge to debug and troubleshoot Design issues as they arise
  • Relevant knowledge of creating game design documents and prototype specifications

Add these skills to join the top 1% applicants for this job

unreal
talent-acquisition
game-texts
composition
level-design
mean
blueprints
houdini

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We’re a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.

Rocksteady is looking for an experienced and passionate Mid-Level Designer who is ready for the challenge of bringing our next AAA title to life.

Do you share a true passion for all areas of Design? Do you love the opportunity to maximise the movement and gameplay experienced within created spaces? Do you dream of a happy marriage between Level Design and Gameplay Systems? Do you think design documentation is the best thing ever conceived? Do you have an innate love of creating engaging player experiences?

If so, then this could be the opportunity you’ve been waiting for.

We are looking for someone who enjoys working within UE4/5 to create and iterate on inspiring layouts, and game mechanics that players will enjoy over and over again.

You will be well versed in Design fundamentals such as space, movement, metrics, signposting, composition and how to maximise these elements to make the experience fun for the player. These are essential.

Most of all, you enjoy Designing Levels!

Key Responsibilities

  • Your work will include maintaining and keeping design documentation up-to-date and keeping other teams current on changes to the features you and the team are working on.
  • Work closely with the Lead Designer and with relevant departments to ensure that the design goals for our features shine through in the game experience.
  • Work closely with the relevant teams and you will be expected to include them in your design process, along with reviews and improve the features being developed.
  • Direct and work with the design team to create, iterate and refine levels and mechanics that provide a fun, balanced and engaging experience
  • You should be a positive, proactive, and contributing team member, both within the team and across the studio.

Requirements

  • Solid level building and logic implementation skills in Unreal Editor 4/5 and Blueprints.
  • High-level understanding of what makes games fun and how to create fun experiences through design.
  • Be proactive, versatile, willing to learn and open to help with any part of the development process where you can.
  • Technical knowledge to debug and troubleshoot Design issues as they arise.
  • Relevant knowledge of creating game design documents and prototype specifications
  • Love video games.

Bonus Points

  • Strong artistic knowledge and understanding of Art Dev processes.
  • Knowledge of architectural principles.
  • Knowledge of procedural programs such as Houdini.
  • Strong understanding of systems designs and game balancing.

Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.

If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.

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