Motion Capture Intern

1 Month ago • All levels

Job Summary

Job Description

We are seeking passionate interns for our Motion Capture Department to gain hands-on experience in motion capture performances and bringing them to life. Metricminds specializes in high-end motion capture animation for games and cinematic cutscenes, trusted by leading industry companies. As an intern, you will be involved in data post-processing and on-stage capture, including dynamic character locomotion and full-performance capture. You will contribute to bringing entire scenes to life with multiple actors and detailed environments.
Must have:
  • Genuine passion for animation and games
  • Eagerness to learn and improve
  • Strong collaboration skills
  • Good written and verbal English communication
  • 6-month internship duration
  • Willingness to relocate to Frankfurt, Germany
  • Eligibility to work within the European Union
Good to have:
  • Knowledge of motion capture technology and procedures
  • Solid animation knowledge
  • Technical problem-solving ability

Job Details

We’re always on the lookout for passionate interns to join our Motion Capture Department, where you’ll dive into a wide range of exciting projects and gain hands-on experience in motion capture performances and bringing these performances to life.


About Us: 

For over 20 years, metricminds has been bringing digital worlds to life with high-end motion capture animation for both in-game action and cinematic cutscenes. Based in Frankfurt, Germany, the studio combines deep experience with custom production workflows to deliver consistently stunning results. Trusted by industry leaders like 2K Games, DONTNOD, EA, Epic Games, Guerrilla Games, THQ Nordic, and many more, metricminds continues to set the standard in performance-driven animation.


About the role: 

As an Intern, you’ll get hands-on experience in data post-processing and join us right on the capture stage, helping record everything from dynamic character locomotion to full-performance capture. You’ll be part of bringing entire scenes to life, complete with multiple actors, custom-built props, and detailed environment recreations.


Responsibilities:

  • Create motion captured animation content for a variety of clients and projects, ranging from indie projects up to AAA games
  • Clean-Up and post-production of captured animations, using our custom workflows
  • Capture actor performances on our mocap stage


Requirements: 

  • A genuine passion for animation and games
  • Eagerness to learn and constantly improve yourself
  • Team player with strong collaboration skills
  • Ability to communicate well in English, both written and verbal.
  • Internship duration of 6 months
  • Willingness to relocate to Frankfurt, Germany
  • Eligible to work within the European Union

 

Preferred: 

  • Knowledge of motion capture technology and procedures
  • Solid animation knowledge
  • Technical understanding with the ability and desire to solve problems when they arise


Timeframe: 
Our next availability for this position includes 1–2 openings starting in March 2026, with a duration of six months until the end of August 2026.

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About The Company

metricminds offers the chance to work intimately on some of the most interesting projects the games industry has to offer. The international team is highly skilled, extremely motivated and a lot of fun to be around. The studio promotes a creative atmosphere that benefits the many captivating projects you will be working on. The company’s future perspective is fascinating, with more projects coming in, but also great new possibilities in the serious games sector and developments in mobile game creation.

Frankfurt Am Main, Hessen, Germany (On-Site)

Germany (Remote)

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