Object Bank Specialist
Cloud Chamber
Job Summary
As an Object Bank Specialist at Cloud Chamber, you will join a talented team to ensure the quality and usability of game assets meet high project standards. You will use your 3D modeling and technical skills to collaborate with art teams, reviewing, improving, and optimizing existing assets. Your main objective is to streamline the asset production process, produce flawless game art assets for BioShock, inspect and manage integration of assets, and accurately report and fix defects.
Must Have
- Inspect placeholder and final game assets and manage integration.
- Review and improve existing assets and outsourced props.
- Optimize assets for integration.
- Demonstrate enthusiasm for learning, applying, and enhancing technical guidelines.
- Work closely with Art and Technical Direction.
- Accurately report & fix defects and bugs found on props by entering them into the database.
- Provide feedback in key areas to the developers.
- 1-3 years AAA experience in 3D modeling and texturing, or working with an Object Bank.
- Bachelor’s Degree in Fine Art, Studio Art, or Digital Art, or equivalent experience.
- Experience with Maya, Zbrush, and Substance Painter.
- Experience with Unreal Engine 5.
- Knowledge of bug databases and/or database entry (Jira, TestTrack Pro).
Good to Have
- Superior eye for technical details in evaluating models and the implementation workflow.
- Meticulous attention to detail for data input into Jira tickets.
- Good understanding of props baking and texturing.
- Strong understanding of Modeling and Texture workflow and pipelines.
- Understanding of modeling and world building for games.
- Experience working in cross-disciplinary teams with strong communication skills.
- Excellent written and verbal communication skills.
- Reliable, positive force multiplier, actively seeking integration opportunities.
- Persistent and self-motivated with a proactive mindset.
- Able to build and maintain trust-based relationships.
- Highly open to feedback and direction, with a desire to learn new skills.
- Strong ownership of tasks and ability to drive work autonomously.
Job Description
As an Object Bank Specialist you’ll join a group of talented developers to ensure that the quality and usability of our game assets meet the high standards set for our project. In this role you’ll use your background in 3D modeling, and technical prowess, to collaborate with the art teams to review, improve, and optimize existing assets. Your main objective in this role is to streamline the asset production process and help produce flawless game art assets for the richly imagined world of BioShock.
What You’ll Do:
- Inspect placeholder and final game assets and manage integration.
- Review and improve existing assets and outsourced props.
- Optimize assets for integration.
- Demonstrate enthusiasm for learning, applying, and enhancing technical guidelines.
- Work closely with Art and Technical Direction.
- Accurately report & fix defects and bugs found on props by entering them into the database in accordance with company guidelines.
- Provide feedback in key areas to the developers to ensure the best possible quality is maintained.
What We’ll Do Together:
In this role you’ll collaborate closely with Environment Artists, Level Designers, and external development partners to maintain and elevate the technical quality of our in-game art assets. Together we will focus on pipeline efficiency and provide hands-on support to streamline the asset production process. Your data-driven suggestions will enhance our workflow and maintain the high visual fidelity of the game.
What You’ve Done & What You Know:
- 1-3 years AAA experience in 3D modeling and texturing, or working with an Object Bank.
- Bachelor’s Degree in Fine Art, Studio Art, or Digital Art, or equivalent experience working in the games or animation industry.
- Experience with Maya, Zbrush, and Substance Painter.
- Experience with Unreal Engine 5.
- Knowledge of bug databases and/or database entry (Jira, TestTrack Pro, …).
Who You Are:
- Superior eye for technical details in evaluating models and the implementation workflow.
- Meticulous attention to detail required as we collect and input information for Object Bank artists into Jira tickets and ensure clean data.
- Good understanding of props baking and texturing, from the proxy stage to the final game integration.
- Strong understanding of Modeling and Texture workflow and pipelines.
- Understanding of modeling and world building for games.
- Experience working in cross-disciplinary teams with strong communication skills.
- Excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
- A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
- Persistent and self-motivated with a proactive mindset, maintaining effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
- Able to build and maintain trust-based relationships across all levels of an organization, showing an ability to listen actively, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
- A strong ownership of your tasks and ability to drive your work forward autonomously, while maintaining a critical eye for detail and organization to ensure high standards of quality.
#LI-Hybrid
Who We Are:
We strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
- Proficiency in French is required.
- Proficiency in English is required to effectively collaborate with teams based in the United States
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing only use 2K.com accounts.