Principal Animator - Unannounced Project

2 Hours ago • 5-10 Years • Technical Art

Job Summary

Job Description

Scopely seeks a Principal Animator for an unannounced cross-platform Strategy/MMO title. Responsibilities include collaborating with the Art Director to deliver high-quality keyframed character animations in Maya, implementing animations into the engine, participating in character creation (concept to final animation), and collaborating with Tech Art and Code teams. The role involves producing visual benchmarks, providing feedback to internal/external teams, and coordinating animation resources. The ideal candidate will have shipped multiple titles, possess strong animation fundamentals, and be proficient in Maya.
Must have:
  • High-quality keyframe animation in Maya
  • Experience shipping multiple titles
  • Collaboration with art and tech teams
  • Strong animation fundamentals
  • Proficiency in Maya
Good to have:
  • Experience with IP
  • Fighting/combat system development
  • Character rigging and skinning
  • Experience using Maya animation tools
  • Sci-fi experience

Job Details

Description

Scopely is looking for a talented and experienced Principal Animator to join our Unannounced Project based in the UK, Ireland, Spain or Portugal on a hybrid/remote basis.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!

What You’ll Do

As a Senior member of the art team you will be influential in helping the Art director make their artistic vision come to life. You will work in a collaborative environment to create and iterate on animations for a wide range of characters. The ideal candidate will have a portfolio displaying a high level of ability of realistic and stylized keyframe animations. 
  • Work closely with the Art Director to deliver the highest quality in game keyframed character animations in Maya
  • Implement animations into engine with full ownership of your work
  • Be involved in the character creation process, from concept and design, through to modeling, rigging and final animation
  • Collaborate with Tech Art and Code teams to ensure pipelines and tools are effective, optimal and capable of delivery
  • Collaborate across disciplines to develop the gameplay experience
  • Demonstrate a thorough understanding of anatomy and motion in all of the work you oversee or create
  • Produce visual benchmarks and production guides, breaking down technical specifications to reproduce animations within style
  • Collaborate with tech art and modeling team on rig iteration for believable character movement
  • Review the animation created by internal and external partner teams and provide detailed feedback in a timely manner
  • Work closely with Production to coordinate animation resources, schedules and priorities based on project needs
  • Consistently strive to exceed the highest quality standards of the studio
What We’re Looking For

  • You will be able to demonstrate a history of creating stunning animations while maintaining visual and functional specifications for game mechanics
  • Experience in shipping multiple titles in your career as an Animator
  • In-depth experience working with animation graphs and state machines
  • Exhibit a strong understanding of the fundamental principles of animation
  • Proficiency within Maya or Max (our pipeline is Maya)
  • Superior communication, organizational, time management and interpersonal skills
  • Positive attitude and an ability to receive and provide objective feedback
  • Experience providing feedback with internal teams, external vendors or receiving feedback as working for a vendor

Bonus Points

  • Experienced working with an IP
  • Experience with fighting/combat system development
  • Experience with character rigging and skinning
  • Experience using Maya animation tools
  • Enjoy Sci-fi
  • A passion for games

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!  We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
About us
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
 For more information on Scopely, visit: scopely.com.

Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com.
Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com.

 

Similar Jobs

Motive Studio - VFX Artist Intern - Iron Man

Motive Studio

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Lighthouse Games - Senior Environment Artist - Roads

Lighthouse Games

England, United Kingdom (Hybrid)
2 Months ago
Scopely - VFX Artist - Monopoly Go!

Scopely

California, United States (Remote)
2 Weeks ago
Larian Studios - Tools Director  | Directeur Outils

Larian Studios

Quebec, Canada (On-Site)
4 Months ago
CD PROJEKT RED - Lead Environment Artist

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
3 Weeks ago
Ubisoft - Technical Artist

Ubisoft

Taguig, Metro Manila, Philippines (On-Site)
9 Months ago
Riot Games - Senior Technical Artist - Singapore Efficiency Team

Riot Games

Singapore (On-Site)
3 Weeks ago
Flying Wild Hog - Senior VFX Artist (Real-time)

Flying Wild Hog

(Hybrid)
2 Days ago
Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Adelaide, South Australia, Australia (Hybrid)
6 Months ago
Epic Games - Producteur Artistique Associé

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Haptic - Lead Technical Artist

Haptic

Dallas, Texas, United States (Remote)
1 Month ago
Wargaming - Lead Level Artist (Unannounced Project)

Wargaming

Belgrade, Serbia (On-Site)
3 Months ago
Riot Games - Senior 3D Character Artist - League of Legends, Cosmetics

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
Good Job Games - Animator - Marketing/Studio

Good Job Games

İstanbul, Türkiye (On-Site)
5 Months ago
DNEG - FX Lead (DNEG Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
4 Months ago
Activision - Environment Artist - World

Activision

Santa Monica, California, United States (Hybrid)
2 Weeks ago
Motive Studio - Technical Animator Intern - Battlefield

Motive Studio

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Epic Games - Lead Technical Designer in Animation

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
1 Month ago
Thatgamecompany - Technical Game Designer

Thatgamecompany

Canada (Remote)
1 Week ago
DNEG - Pipeline ATD

DNEG

Mumbai, Maharashtra, India (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Lisbon, Lisbon, Portugal

Playrix - Senior 2D Artist (Illustrations)

Playrix

Portugal (Remote)
4 Months ago
FRVR - Senior People Operations Manager

FRVR

Lisbon, Lisbon, Portugal (On-Site)
1 Week ago
Scopely - Senior Full Stack Engineer (Platform)

Scopely

Lisbon, Lisbon, Portugal (Hybrid)
2 Hours ago
Playrix - Customer Support Representative (German and Russian)

Playrix

Portugal (Remote)
3 Months ago
PTW - Functionality Quality Assurance Lead (FQA Lead) - Gaming

PTW

Braga, Braga, Portugal (On-Site)
2 Months ago
Playrix - Senior C++/Python Software Engineer (Engine)

Playrix

Portugal (Remote)
4 Months ago
Arkadium - Senior QA Automation Engineer

Arkadium

Portugal (Remote)
4 Months ago
PTW - French Game Tester (No Experience Required)

PTW

Braga, Braga, Portugal (On-Site)
3 Months ago
Playrix - Director of Engineering

Playrix

Portugal (Remote)
4 Months ago
Playrix - Communications Director

Playrix

Portugal (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Frontier Developments - Experienced Technical Artist

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
1 Month ago
Intrepid Studios,  Inc  - Senior VFX Artist

Intrepid Studios, Inc

Canada (On-Site)
6 Months ago
GamePoint - Unity Technical Artist

GamePoint

The Hague, South Holland, Netherlands (On-Site)
8 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Mumbai, Maharashtra, India (Remote)
4 Months ago
Magnopus - Technical Director

Magnopus

St Albans, England, United Kingdom (Remote)
4 Weeks ago
The Walt Disney Company - Pipeline Technical Director, Level II

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
Studio Gobo - Lead VFX Artist

Studio Gobo

Brighton And Hove, England, United Kingdom (On-Site)
8 Months ago
Studio Wildcard - Senior VFX Artist - Remote or On Site

Studio Wildcard

Redmond, Washington, United States (Hybrid)
5 Months ago
ZeniMax Media - Lighting Artist

ZeniMax Media

Rockville, Maryland, United States (On-Site)
5 Months ago
Intrepid Studios,  Inc  - Senior VFX Artist

Intrepid Studios, Inc

San Diego, California, United States (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

England, United Kingdom (Hybrid)

Lisbon, Lisbon, Portugal (Hybrid)

Dublin, County Dublin, Ireland (Hybrid)

Dublin, County Dublin, Ireland (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

England, United Kingdom (Hybrid)

California, United States (Remote)

View All Jobs

Get notified when new jobs are added by Scopely

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug