Crate Entertainment is looking for an experienced and self-driven engineer to help bring our next games to life. Candidates must be strongly self-motivated and have a breadth of knowledge that will allow them to take on different technical challenges that arise on a small team. You must also have enough gaming experience to fill in the blanks, when needed, to create first-pass implementations of gameplay features and mechanics without always requiring explicit specifications.
We are a smaller indie developer but we are well funded thanks to the success of Grim Dawn, which has sold 3m copies and over 3m units of DLC. Because we are not reliant upon publishers or investors for funding, we can offer greater job security and a lower stress work environment than most larger developers. We are not beholden to milestone deliverables, own all of the IP we create and believe that as long as we’re working efficiently, the game will be done in however long it takes for us to feel satisfied that it’s ready. By working in smaller teams, we are able to develop big games on a smaller budget and at a slower pace that allows time to add more detail and nuance than often exists in many bigger budget titles.
This is a full-time position with benefits. Our studio operates remotely but candidates must be based in the US.
Applicants should email a resume and cover letter, including a brief summary of your favorite games and what you’re currently playing to: jobs@crateentertainment.com
Counterplay Games is an independent video game studio based in California.
We're a scrappy and entrepreneurial team, taking deep pride in our craft, and in our personal growth. Gaming is our first love—we're drawn to it like moths to a flame.
We have an unquenchable fire in our bellies: we can't stop creating games, and we can't stop thinking about games, even in our sleep. No question is left unturned as we push the limits of this medium.
Get notified when new jobs are added by Crate Entertainment