Principal Geometry Engineer

1 Day ago • All levels

Job Summary

Job Description

The Principal Geometry Engineer will focus on developing cutting-edge geometry processing techniques and integrating them into Unreal Engine. Responsibilities include reading and implementing geometry processing papers, collaborating with the Machine Learning group to integrate ML/AI systems, designing and implementing tools and engine features, and communicating with users. The role requires strong C++ skills and expertise in modern geometry processing. This position involves solving algorithmic problems, improving user experience, and contributing to a large codebase. The role involves contributing to a large codebase and improving user experience for developers worldwide. This role is for someone who is self-motivated and can make implementation decisions independently.
Must have:
  • Excellent C++ skills
  • PhD or Master’s Degree in Computer Science or equivalent experience
  • Strong knowledge of applied linear algebra and numerical methods
  • Experience writing tools for game development
Good to have:
  • Experience applying machine learning techniques
  • Experience developing in Unreal Engine
Perks:
  • 100% of premiums for Medical, Dental, Vision HRA, Long Term Disability, Life Insurance
  • 401k with competitive match
  • Mental well-being program through Modern Health
  • Paid breaks and unlimited PTO and sick time
  • Paid sabbatical for 7 years of employment

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

We are looking for a Principal Geometry Tools Programmer with deep knowledge of modern geometry processing techniques. The ideal candidate will combine this specialist knowledge with strong coding abilities, be self-motivated and be able to design and implement new mesh-based geometry algorithms and engine features while collaborating with users. You will directly impact others' productivity by developing user-facing tools for one of the leading game engines used by developers worldwide.

In this role, you will

  • Read and implement cutting-edge geometry processing papers as Unreal Engine features
  • Collaborate with our Machine Learning group to integrate ML/AI systems into our geometry tools
  • Solve open-ended algorithmic problems by developing robust and practical solutions
  • Design and implement tools, engine features and editor user interfaces for Unreal Engine 5
  • Communicate directly with users and developers to gather requirements and design solutions
  • Work independently to make and own implementation decisions
  • Resolve bugs and workflow issues for our internal teams and licensees

What we're looking for

  • Excellent C++ skills
  • Computer Science PhD or Master’s Degree with a focus on modern geometry processing or equivalent experience
  • Strong knowledge of applied linear algebra and numerical methods
  • Experience applying machine learning techniques is preferred but not required
  • Experience writing tools that improve the user experience of the consumer in game development or similar field
  • Experience developing in a large codebase; ideally, experience designing and implementing a tool from the ground up
  • Experience developing in Unreal Engine is preferred
  • Demonstrated ability to communicate fluently in English, both written and verbally

EPIC JOB + EPIC BENEFITS = EPIC LIFE

Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

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