Principal Software Engineer (Java)-Gaming Tech

1 Month ago • All levels • Programming

Job Summary

Job Description

Homa, a global mobile game developer and publisher with over 80 titles and 1.8 billion downloads, seeks a Staff Engineer for its Java team. This role involves providing core components for the gaming infrastructure and working with LiveOps managers, game developers, SDK, and data teams. The engineer will be a key technical leader in the LiveOps squad, responsible for architectural decisions, system optimization, and mentoring. Key duties include designing, developing, and scaling critical back-end services that support millions of players daily, with opportunities to rewrite core components, design and implement new features, and significantly impact the team.
Must have:
  • Technical leadership
  • Architectural decision making
  • System optimization
  • Mentoring engineers
  • Designing back-end services
  • Developing back-end services
  • Scaling back-end services
Good to have:
  • Java programming
  • Experience in gaming industry

Job Details

Homa is a global mobile game developer and publisher with 80+ titles and 1.8B downloads. At the heart of our mission is a simple goal: create the games people love. We combine cutting-edge technology with a passion for games to build mass-market hits with franchise potential.

We focus on achieving product-market fit with mass-market games and scaling them into lasting, retentive experiences that players enjoy for years. Powered by deep expertise in product and tech, our proprietary platform - Homa Lab - provides developers with the market intelligence, data tools, and game tech they need to succeed on a global scale.

Since our inception, we’ve raised $165 million from top-tier investors including Headline, Northzone, Eurazeo, and Bpifrance, with backing from notable angels such as the founders of King, Sorare, and Spotify. But what truly sets Homa apart is our team.

We believe in the power of extraordinary talent. Our diverse and rapidly growing team, spanning different countries, cultures, and backgrounds, is united by a shared ambition to shape the future of gaming. We foster a high-performing, collaborative ecosystem where talent density drives everything from innovative gameplay to long-term studio partnerships.

👋 Team

The Java team provides core components to our gaming infrastructure. We work closely with LiveOps managers, game developers, SDK and data teams to align technical solutions with business needs while providing services to millions of players.

🎯 Mission

As a Staff Engineer, you will be a key technical leader in our LiveOps squad, driving architectural decisions, optimising systems, and mentoring engineers. You will be responsible for designing, developing, and scaling critical back-end services that support millions of players daily. If you are looking for a position where you will have the freedom to rewrite core components, participate in the design and implement new features, and significantly impact the team, then this might be the job for you!

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About The Company

Homa is a gaming technology lab that gives game creators the data-driven tools and human expertise needed to turn their creative ideas intro commercial hits. The technology we create is used by game creators around the world to create games that hit players' sweet spot, and the commercial jackpot. We’re building a modern workplace with a remote-friendly way of working.

France (Remote)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (On-Site)

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