As a Principal Technical Designer, you’ll create and implement complex, technical, and systemic design elements in a game.
You’re essentially a game or level designer recognized for your technical skills on a design or multidisciplinary production team.
A technical reference within your team, you’ll help, support, and advise your peers as needed. You may also be called upon to become the project's technical expert on a specific element of the game.
What you’ll do
What to send our way
Please note we are committed to promoting a flexible working policy, as we value in-person interaction and collaboration. Our hybrid work model includes a minimum of 3 days a week in our office and the remaining 2 days working from home.