Procedural Technical Artist (Senior or above)

1 Minute ago • 4 Years + • Technical Art

Job Summary

Job Description

Elsewhere Entertainment is seeking a Procedural Technical Artist to develop a new IP. This role involves solving a wide range of challenges within the Technical Art department, including tools development, achieving artistic visual goals, optimizing asset creation pipelines, and R&D of novel techniques. The artist will drive next-generation procedural content creation workflows for various assets, collaborate with artists and engineers to deliver innovative solutions, and maintain technical asset production efficiency. The position emphasizes inclusivity, mutual respect, and professionalism.
Must have:
  • Driving next-generation procedural content creation workflows for our art team, targeting asset construction, terrain, vegetation, buildings, VFX, and more.
  • Collaborating with artists and engineers to deliver innovative solutions for realizing our artistic vision in terms of quality, variety, and scale.
  • Actively participating in maintaining technical asset production considerations such as efficiency, iteration times, performance/memory budgets, etc.
  • Anticipating challenges and risks and implementing innovative and preventative solutions.
Good to have:
  • Experience working on AAA titles
  • Shipped titles with high visual fidelity and/or large content variety
  • Proven leadership or managerial experience
  • Professional programming experience, especially using C++ or shader languages
  • Experience with compute shaders for fluid simulation and similar
  • Knowledge of Niagara (Unreal) or VFX Graph (Unity)
  • Experience with machine learning
  • Experience with OpenUSD as a format and SDK
  • Experience working with consoles
  • Enjoyment of playing a variety of video game genres and titles

Job Details

This position available in Malmö/Sweden or Warsaw/Poland for On-Site Hybrid. For very experienced candidates with a proven track record of working remotely, WFH/Europe is a possibility.

Elsewhere Entertainment is looking for a Procedural Technical Artist to join in the development of a new IP.

Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining.

As a member of the Technical Art department, you’ll bring your amazing skills to bear on solving a wide range of challenges. This includes tools development, realizing artistic visual goals, production of our internal asset creation pipelines and workflows, as well as R&D of novel techniques.

As a member of the project, you’ll help taking the studio and our game to even greater heights — with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

You’ll help us by…

  • Driving next-generation procedural content creation workflows for our art team, targeting asset construction, terrain, vegetation, buildings, VFX, and more.
  • Collaborating with artists and engineers to deliver innovative solutions for realizing our artistic vision in terms of quality, variety, and scale.
  • Actively participating in maintaining technical asset production considerations such as efficiency, iteration times, performance/memory budgets, etc.
  • Anticipating challenges and risks and implementing innovative and preventative solutions.

You’re awesome because you have…

  • 4+ years of professional experience in the games industry working in technical art or closely related areas.
  • Hands-on experience with driving procedural workflows at scale (e.g. using Houdini and/or other solutions). For example, procedural generation of heightfields, generation of 3d models, placement, destruction, and/or simulation.
  • Strong grasp of visual aesthetics (form, color, texture, composition).
  • Comprehensive understanding of one or more scripting languages: Python, JavaScript, VEX, etc.
  • Knowledge and understanding of memory and performance impact from a content creation perspective.
  • In-depth understanding of game engines, pipelines, and processes.
  • Creativity in problem solving and a positive, respectful team-first attitude.
  • Organization methods and the capability to meet agreed timelines.

Bonus points for…

  • Experience working on AAA titles. Special preference for shipped titles with high visual fidelity and/or large content variety.
  • Proven leadership or managerial experience.
  • Professional programming experience, especially using C++ or shader languages.
  • Experience with compute shaders for fluid simulation and similar.
  • Knowledge of Niagara (Unreal) or VFX Graph (Unity).
  • Experience with machine learning.
  • Experience with OpenUSD as a format and SDK.
  • Experience working with consoles.
  • Enjoyment of playing a variety of video game genres and titles.

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?

#elsewhere

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About The Company

Activision Blizzard, Inc. is the world’s largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

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