Product Director [Tom Clancy's The Division 2]

1 Month ago • All levels • Product

Job Summary

Job Description

The Product Director will be responsible for developing the Tom Clancy’s The Division 2 brand. They will collaborate with the Creative Director to shape the live game strategy. This role involves establishing and executing a live marketing strategy, driving marketing tactics, collaborating with external agencies, strengthening relationships with partners, ensuring the consistency of assets, managing the brand budget, and reviewing transmedia projects.
Must have:
  • Help establish and execute live marketing strategy.
  • Drive and deliver planned tactics and activations.
  • Collaborate with external agencies for marketing assets.
  • Streamline relationships with partners and stakeholders.
  • Manage the brand budget.

Job Details

Tom Clancy’s The Division 2 is an online, open world, action shooter RPG, set in a collapsing and fractured Washington, D.C. This rich setting combines a wide variety of beautiful, iconic, and realistic environments in which the player gets to experience the series’ trademark fast-paced action, rich RPG systems and dedication to authenticity in world building.

We are looking for a Product Director to join our team and work on developing the TCTD2 brand forward. Reporting to the Creative Director, you’ll have a big role in shaping the live game strategy by applying your understanding of the market, target audience and industry trends.

We're offering a permanent position in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy. Please apply using English, our company's primary language.

What You'll Do

  • Helping establishing and executing and efficient live marketing strategy in collaboration with Ubisoft’s global publishing teams
  • Driving and delivering on all of the planned tactics and activations
  • Responsable for and collaborating closely with external agencies on the creation of marketing assets to promote new content (trailers, key arts, etc)
  • Streamlining and strengthening the relationship with all our partners and stakeholders.
  • Becoming a gatekeeper of the consistency and quality of all assets and presentations produced for the game
  • Managing the brand budget.
  • Reviewing and obtaining approvals for different transmedia projects based on The Division franchise.

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