We are a critically acclaimed Swedish video game studio with about 190 experienced and skilled developers. We are most well-known for the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.
As a Product Marketing Manager at Fatshark, you thrive in highly creative and collaborative environments and will work closely with our development teams to market great games. You’re the bridge between developers and marketing, helping everyone work together as one.
Working with the product and marketing teams, you’ll create marketing plans for Darktide that connect both with new and existing players. You know Warhammer 40,000 and Darktide, and understand what makes our players love the game.
You’ll do more than just build plans; you’ll coordinate marketers on ongoing campaign tasks, and shoulder some of the execution yourself. You’re passionate about gaming and comfortable with both big-picture strategy and hands-on tasks (like updating storefront capsules or the in-game newsfeed) supporting fellow developers and marketers alike.
Join our small, supportive marketing team where we work together on everything and make a real impact on the Darktide experience.
In this role, you’ll be focused on Warhammer 40,000: Darktide and be responsible for a significant marketing budget, working closely with the Head of Marketing as well as the Directors and Executive Producer on the game.
We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office.
We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.
Location: Stockholm (on-site)
Start: ASAP 2025
Form of Employment: Permanent, full-time
Hands-on production environment with an emphasis on cooperative and multiplayer games
A fun, friendly and inclusive work environment
Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks
Regulated flex time, paid overtime and minimum crunch policy
At the end of each quarter, we have a week dedicated to hack projects. Kick off the day with a team breakfast, deep dive into learning something new and team up with colleagues to realize that bizarre game feature
We offer occupational pension, a generous bonus policy, annual health checkups & healthcare allowance and more
When we put Fatshark to sea in 2007, we wanted to create a place where talented people would come together and create awesome games. We did, and Fatshark is today a studio and publisher where great ideas spawn and reach the hands of countless players.
Equally important to us, we’ve never lost the joy that goes into creating great games. Over the years, we have created a habitat in which all kinds of fatsharks can thrive.
Cooperation is key
At Fatshark, we develop and publish cooperative games, where people come together to have fun and solve problems together. In a Fatshark game, you are given the freedom to succeed or fail trying as a group. And that's exactly the way we like it. Through teamwork in our games and in our studio, 1+1=3.
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