For our current project - a premium PC/console game based on the Star Trek license - we are setting off for the stars and are therefore looking for a motivated intern to help us for at least 3 months, possibly even longer, in the area of Quality Assurance.
Your tasks include:
Reporting bugs and issues accurately using JIRA, providing clear and detailed descriptions and repro steps
Regression testing to verify bug fixes
Collaborating with our game designers, programmers and artists to resolve issues efficiently
Providing feedback on game features, usability, balancing and overall quality
We offer:
An exciting internship with lots of responsibility
You will collect valuable references, as your work will not just take place in the background, but will later be reflected in the game.
The opportunity to gain comprehensive insights into the development and publishing of PC and console games in a short space of time
Working in a small, international and informal team
A creative working environment
Flat hierarchy and short decision-making processes
Your internship can be entirely remote