We’re looking for a Rendering Programmer to help evolve and maintain the graphics systems in our proprietary real-time strategy engine. This is a hands-on role focused on performance, scalability, stability, and visual quality—ideal for someone who enjoys solving hard technical problems and working closely with other engineers, artists, and designers.
Are you game? We’d like to hear from you!
We are proud to be an equal-opportunity employer and value our diverse workplace. We strongly encourage applications from women, Indigenous and racialized peoples, LGBTQ2S+ individuals, and people with disabilities. Our studio is made up of people with a wide variety of backgrounds and life experiences because it makes us better, and helps our games tell stories to our whole audience.
The salary range for this position in British Columbia is:
$75,000 - $110,000 (Mid) CAD a year based on a 40-hour work week
$110,000 - $150,000 (Sr) CAD a year based on a 40-hour work week.
The salary offered will be determined based on numerous relevant business and candidate factors including, for example, knowledge, skills and competencies, and business or organizational needs.
Relic offers an extended benefits package, RRSP/DPSP matching program (subject to eligibility requirements), and annual paid holiday studio closure. We put a huge priority on mental and physical wellbeing: each Relican has access to an annual Health and Wellness Spending Account, as well as an Employee and Family Assistance Program providing access to resources and support around mental health, financial well-being, family care, elder care, and more.
Relic respectfully acknowledges that we're located on the traditional, ancestral and unceded territory of the Coast Salish Peoples, including the territories of the xʷməθkʷəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), and səlilwətaɬ (Tsleil-Waututh) Nations.