Senior Character/Animation Specialist

3 Months ago • 5 Years + • Animation • $125,000 PA - $155,000 PA

Job Summary

Job Description

As a Senior Character/Animation Specialist at AGBO, you'll create fluid, expressive character animations for real-time, networked gameplay, focusing on melee combat systems. You'll collaborate with various teams to ensure animations align with gameplay, using Unreal Engine 5 and its animation tools. Responsibilities include implementing high-quality animations, defining animation standards and workflows, and contributing to a unified pipeline. The role requires strong Unreal Engine skills, knowledge of melee combat animation, and excellent collaboration skills. This is a hybrid role with potential for cross-departmental collaboration.
Must have:
  • 5+ years experience in character animation
  • Unreal Engine expertise (animation blueprints)
  • Melee combat animation knowledge
  • Gameplay animation pipeline understanding
  • Strong collaboration skills
Good to have:
  • Experience with live service games
  • Familiarity with Gameplay Ability System (GAS)
  • Rigging or character setup experience
  • Interest in film or experimental gameplay
Perks:
  • Full remote flexibility

Job Details

About the Company:
AGBO is an artist-led, Academy Award-winning independent studio focused on developing and producing innovative story universes across film, television, and digital platforms. Founded in 2017 by visionary directors Anthony and Joe Russo, AGBO’s mission is to inspire and advance the next generation of storytelling to entertain and influence audiences worldwide. AGBO’s productions include Everything Everywhere All At Once, Extraction, The Electric State, and the upcoming Avengers: Doomsday.

In 2023, AGBO welcomed Donald Mustard—former Chief Creative Officer at Epic Games and co-creator of Fortnite—as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We’re building the future of storytelling—and we’re looking for bold, creative minds to help shape it. If you’re ready to help define what comes next, we’d love to meet you.

Position Summary:
As a Senior Character / Animation Specialist, you’ll be at the heart of our gameplay experience. You’ll implement fluid, expressive, and technically robust character animations that define how it feels to move, fight, and interact in our world. Your work will directly contribute to making our characters iconic, memorable, and instantly recognizable in motion. This is a hybrid role with the potential to collaborate across departments, supporting unified character direction and shared pipelines. This is a high-impact role on an ambitious team creating something special and exciting.

Key Responsibilities:

  • Implement and polish high-quality character animations for real-time, networked gameplay – especially melee combat systems.
  • Collaborate closely with combat, design, and engineering teams to ensure animations support gameplay intent, timing, and responsiveness.
  • Work within Unreal Engine 5 to manage animation blueprints, state machines, and blend spaces.
  • Help define animation standards, tools, and workflows for characters and creatures.
  • Contribute to the development of a consistent and unified character animation pipeline across departments.


Qualifications & Skills:

  • 5+ years of experience in character animation and / or technical animation roles, ideally in networked or combat-focused games, bonus if you helped grow and maintain a live service game.
  • Deep understanding of gameplay animation pipelines in Unreal Engine, including animation blueprints and real-time implementation.
  • Strong knowledge of melee combat timing, character responsiveness, and gameplay feel.
  • A keen eye for motion, personality, and performance in animated characters.
  • Cross-disciplinary collaboration skills and the ability to solve both creative and technical animation challenges.
  • Experience working on multiplayer or networked action games.
  • Familiarity with the Gameplay Ability System (GAS) in Unreal.
  • Comfort with rigging or character setup in a production environment.
  • Bonus: Previous experience at a startup or on early-phase projects.
  • Bonus: An interest in film, cross-medium storytelling, or experimental gameplay.


The typical base salary for this position ranges from $125,000-$155,000 annually. Actual offers will be determined based on experience. These values reflect the expected base pay range of new hires in CA, NY, NC, and UT. Actual offers will be determined using local market data for the identified candidate’s geographic area and may vary from the stated range.

AGBO Films, LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position. This position offers full remote flexibility.

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About The Company

AGBO is an artist-led Academy Award-Winning independent studio focused on developing and producing innovative story universes spanning film, TV, and digital platforms. Founded in 2017 by award-winning and record-breaking directors Anthony and Joe Russo, AGBO’s mission is to inspire and advance the next generation of storytelling to entertain and influence worldwide audiences. AGBOs recent productions include “Everything Everywhere All At Once”, “The Gray Man”, “Citadel”, “Extraction 2”, "The Electric State".

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