Gameplay Animator

fat shark games

Job Summary

We are looking for a talented and versatile Gameplay Animator to join our team at Fatshark. You will work with first-person rigs and a wide range of enemy characters to develop exciting and visceral combat. This role involves close collaboration with game design, AI, and other teams, requiring flexibility, creativity, and efficient planning to meet deadlines. You will animate first-person character rigs with weapon handling, design and implement animation logic, and continuously improve character animation quality.

Must Have

  • More than 3 years of experience animating in the games industry, with a heavy focus on first-person gameplay animations
  • Strong skills in hand key animation
  • Expert proficiency in Autodesk MotionBuilder, Maya or similar animation software
  • Great understanding of animation rigs
  • Experience with designing and maintaining animation state machines
  • A problem-solving mentality
  • Ability to work both independently and as a part of a multidisciplinary team

Good to Have

  • Experience in other areas of game development
  • Experience working with full body characters, using both motion capture and hand-key animation
  • Experience in leading a team
  • Experience working with inhouse tech and collaborating with tools and engine developers to push the animation craft forward
  • Experience in Unreal Engine 5

Perks & Benefits

  • A playful, friendly and inclusive workplace
  • Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days
  • Regulated flex time and paid overtime
  • Occupational pension
  • Health benefits and health check ups
  • Bonus program
  • Relocation package for international talent
  • Parties, social events and team-building activities
  • Dog-friendly office located in central Stockholm
  • Minimum crunch policy
  • Annual health checkups & healthcare allowance

Job Description

We are Fatshark

We are a critically acclaimed Swedish video game studio with about 190 experienced and skilled developers. We are most well-known for the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.

We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.

The role

We are looking for a talented and versatile Gameplay Animator to join our team! You will work with first-person rigs as well as a wide range of enemy characters to help develop exciting and visceral combat. The role will entail very close collaboration with game design, AI, and other teams. You need to be flexible, creative, and able to plan your work efficiently to meet deadlines.

At Fatshark, all members of the team are involved in the decision-making. We are a small enough team to be agile, but big enough to realize great ideas together. You need to be an excellent team player; communication and collaboration is key in this highly creative environment.

What you'll do

  • Work closely with game designers and programmers to create impactful animations for a FPP experience
  • Animate first-person character rigs with weapon handling and combat
  • Design and implement animation logic (state machines, blend trees, etc)
  • Meet challenges with creative solutions
  • Estimate workload and plan animation work
  • Work to improve character animation quality in all areas

Required qualifications

  • More than 3 years of experience animating in the games industry, with a heavy focus on first-person gameplay animations
  • Strong skills in hand key animation
  • Expert proficiency in Autodesk MotionBuilder, Maya or similar animation software
  • Great understanding of animation rigs
  • Experience with designing and maintaining animation state machines
  • A problem-solving mentality
  • Ability to work both independently and as a part of a multidisciplinary team

Bonus qualifications

  • Experience in other areas of game development
  • Experience working with full body characters, using both motion capture and hand-key animation
  • Experience in leading a team
  • Experience working with inhouse tech and collaborating with tools and engine developers to push the animation craft forward
  • Experience in Unreal Engine 5

What we offer

  • A playful, friendly and inclusive workplace
  • Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days
  • Regulated flex time and paid overtime
  • Occupational pension
  • Health benefits and health check ups
  • Bonus program
  • Relocation package for international talent
  • Parties, social events and team-building activities
  • Dog-friendly office located in central Stockholm

Application details

We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office.

We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.

Start: ASAP

Form of Employment: Permanent, full-time

Why Fatshark?

  • ### Building worlds

Hands-on production environment with an emphasis on cooperative and multiplayer games

  • ### Great atmosphere

A fun, friendly and inclusive work environment

  • ### Keep on growing

Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks

  • ### Work-life balance

Regulated flex time, paid overtime and minimum crunch policy

  • ### Hack Weeks

At the end of each quarter, we have a week dedicated to hack projects. Kick off the day with a team breakfast, deep dive into learning something new and team up with colleagues to realize that bizarre game feature

  • ### Additional Benefits

We offer occupational pension, a generous bonus policy, annual health checkups & healthcare allowance and more

Who are we?

When we put Fatshark to sea in 2007, we wanted to create a place where talented people would come together and create awesome games. We did, and Fatshark is today a studio and publisher where great ideas spawn and reach the hands of countless players.

Equally important to us, we’ve never lost the joy that goes into creating great games. Over the years, we have created a habitat in which all kinds of fatsharks can thrive.

Cooperation is key

At Fatshark, we develop and publish cooperative games, where people come together to have fun and solve problems together. In a Fatshark game, you are given the freedom to succeed or fail trying as a group. And that's exactly the way we like it. Through teamwork in our games and in our studio, 1+1=3.

12 Skills Required For This Role

Motion Capture Team Management Team Player Character Design Unreal Talent Acquisition Data Structures Game Texts Agile Development Maya Autodesk Multiplayer