Senior Cloth Artist

2 Months ago • 3 Years +

Job Summary

Job Description

As a Senior Cloth Artist, you will create high-quality cloth simulations, garments, and materials for characters, NPCs, and environmental assets. You will collaborate with character artists, animators, and technical teams to ensure cloth assets look and behave realistically in the game world. Responsibilities include designing and creating realistic cloth assets, developing cloth simulations, working with character and animation teams for proper rigging and deformation, optimizing assets for real-time performance, collaborating with tech artists and programmers, ensuring assets align with artistic direction, and researching new tools and workflows.
Must have:
  • 3+ years of experience as a Cloth Artist.
  • Proficiency in Marvelous Designer, ZBrush, and Substance Painter.
  • Understanding of cloth physics and optimization.
  • Experience with game engines for cloth simulation.
  • Ability to work with animation and technical teams.
  • Strong artistic sensibility in fabric and material creation.
Good to have:
  • Knowledge of shader development for cloth rendering.
  • Passion for gaming and understanding of relevant genres.
  • Fluent in English; German is a plus.
Perks:
  • Work on a AAA survival city-building game.
  • Be part of a passionate team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio.

Job Details

Why us?

welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.


Your Role

As a Senior Cloth Artist, you will be responsible for creating high-quality cloth simulations, garments, and materials for characters, NPCs, and environmental assets. You will work closely with character artists, animators, and technical teams to ensure that cloth assets look and behave realistically within our game world.


Responsibilities

  • Design and create realistic cloth assets for characters, NPCs, and environments.
  • Develop cloth simulations that react dynamically to in-game physics.
  • Work with the character and animation teams to ensure proper cloth rigging and deformation.
  • Optimize cloth assets for real-time performance without sacrificing quality.
  • Collaborate with tech artists and programmers to improve in-game cloth behavior and performance.
  • Ensure assets align with artistic direction, game design, and technical constraints.
  • Research and implement new tools and workflows to enhance cloth creation efficiency.


Requirements

  • 3+ years of experience as a Cloth Artist, Technical Artist, or Character Artist with a focus on clothing.
  • Proficiency in Marvelous Designer, ZBrush, and Substance Painter.
  • Strong understanding of cloth physics, simulation techniques, and real-time performance optimization.
  • Experience working with game engines like Unreal Engine (preferably UE5) for cloth simulation and implementation.
  • Ability to work closely with animation and technical teams to ensure cloth behaves naturally in motion.
  • A keen eye for detail and strong artistic sensibility in fabric and material creation.
  • Knowledge of shader development for realistic cloth rendering is a plus.
  • Passion for gaming and an understanding of survival, RPG, or city-building genres.
  • Fluent in English; German is a plus
  • Onsite position (EU work authorization required).


What we offer

  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

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About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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