Senior Game Designer

1 Month ago • 5 Years + • Game Design

Job Summary

Job Description

We are seeking a Senior Game Designer to join our Design Team and contribute to shaping the features, levels, and systems of our co-op games. The ideal candidate will take ownership of key features from concept to final polish, ensuring the co-op player experience remains central. Responsibilities include setting best practices, collaborating with the design team, rapid prototyping, implementing designs in Unity/C#, documenting designs, aligning with project standards, collaborating with other disciplines, and cooperating with QA. The role involves working within a two-week sprint production rhythm.
Must have:
  • 5+ years of game production experience in a studio context
  • Minimum of 1 shipped title
  • Skilled in Unity/C#
  • Strong affinity/experience with co-op and puzzle games
  • Clear understanding of the full game development process
  • Demonstrated ability to whitebox and design 3D levels
  • Collaborative mindset and good communication skills
  • Creative within constraints
  • Comfortable setting and meeting deadlines
  • Articulate design choices clearly
  • Passionate about player experience
Perks:
  • Hybrid working opportunities
  • Beautiful office at an amazing location
  • Passionate and fun team
  • Room for personal development
  • Freedom and responsibility
  • Good set of benefits, like Company Fitness

Job Details

Senior Game Designer

Are you passionate about crafting memorable co-op experiences? We're looking for a Senior Game Designer to join our Design Team and help shape the features, levels and systems at the heart of our games.

Full-time

About the role

As part of the Game Design team, you'll take ownership of key features or content- from the first rough idea to final polish. You'll operate within the high-level vision of the project and help bring it to life, keeping the co-op player experience the guiding aspect of your work.

Furthermore, you:

  • Set a good example of best practices and work ethic for more junior designers;

  • Inspire and collaborate with the design team by presenting and sparring about your ideas;

  • (Rapid) prototype to improve concepts and hone in on the design that works best, up to a state that can be playtested with external players;

  • Implement your designs in Unity/C# with support from the technical team;

  • Document your designs clearly and concisely, both for handover and quick reference;

  • Align your work with project standards, pillars and workflows;

  • Collaborate with other disciplines to take your work from prototype to production quality;

  • Align with other disciplines to leverage their insights and needs, and make your work better;

  • You cooperate with QA to ensure your deliverables work as intended and are testable;

  • You playtest regularly and design your tests around relevant research questions and concerns;

  • Coordinate your strike team to define and deliver your feature or content;

You’ll also be fully embedded in our production rhythm: we run in two-week sprints, with daily standups and strike teams focused on delivering the best game we can.

About You

  • As this is a senior role, we are looking for someone with proven multiple (5+) years experience with game production in a studio context, with a minimum of 1 shipped title;

  • Skilled in Unity/C#;

  • Strong affinity (and ideally experience) with co-op and puzzle games;

  • A clear understanding of the full game development process—and how to avoid common pitfalls;

  • Demonstrated ability to whitebox and design 3D levels;

  • A collaborative mindset: you communicate well across disciplines and welcome feedback;

  • Creative within constraints, with a strong eye for gameplay mechanics and flow;

  • Comfortable setting and meeting deadlines, and communicating clearly around them;

  • You articulate your design choices clearly and back them up with solid reasoning and context;

  • Passionate about player experience—you think beyond the genre and aim for what truly works;

What do we offer?

  • Hybrid working opportunities;

  • A beautiful office at an amazing location;

  • A passionate and fun team to work with;

  • More than enough room for personal development;

  • Freedom and responsibility in your role;

  • A good set of benefits, like Company Fitness!

Ready to join us? Apply now!

If you're a passionate Game Designer excited to shape amazing experiences, we'd love to hear from you!

Total Mayhem Games Studios, based in Rotterdam, is the creative force behind the hit "We Were Here" series, loved by over 15 million players since our first release in 2017. Our latest game, We Were Here Expeditions - The Friendship, racked up over 8 million downloads within just a few months. Curious about your new coworkers and working space? Check out our website to learn more about our studio!
Onze website

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About The Company

Total Mayhem Games Studios, based in Rotterdam, is the creative force behind the hit"We Were Here" series, loved by over 15 million players since our first release in 2017. Our latest game, We Were Here Expeditions - The Friendship, racked up over 8 million downloads within just a few months. We've grown fast, expanding from 6 to nearly 40 team members, all driven by a shared passion for crafting unique cooperative puzzle adventures.Curious about your future co-workers? Meet the rest of the team!Millions of fans are delighted and puzzled by our games, and we, as a studio, are committed to exceeding expectations with every new game we develop.

Rotterdam, South Holland, Netherlands (Hybrid)

Rotterdam, South Holland, Netherlands (On-Site)

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