Senior Game Security Engineer - China

6 Months ago • 5 Years +
Game Engine

Job Description

thatgamecompany is seeking a Senior Game Security Engineer to design and implement robust security architectures for their games. Responsibilities include leading security incident investigations, reverse-engineering exploits, conducting vulnerability assessments, collaborating with developers to integrate anti-cheat solutions, developing anti-cheat tools, monitoring threats, mentoring teams on secure coding practices, and partnering with compliance teams. The ideal candidate will have 5+ years of experience in game security or cybersecurity, expertise in reverse engineering and exploit analysis, proficiency in C/C++ or Python, and strong network security knowledge.
Good To Have:
  • Familiarity with Unreal/Unity game engines
  • Experience developing anti-cheat technologies
  • Contributions to open-source security tools
  • Knowledge of mobile platform security
  • Fluent spoken English
Must Have:
  • 5+ years game security experience
  • Reverse engineering expertise (IDA Pro, Ghidra)
  • Proficiency in C/C++ or Python
  • Network security knowledge (TLS, DDoS)
  • Anti-cheat solution experience
  • Penetration testing & vulnerability scanning

Add these skills to join the top 1% applicants for this job

team-management
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cpp
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unity
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macos
linux
python
multiplayer

Senior Game Security Engineer - China

Location: Shanghai, China

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that makes a positive change to the human psyche worldwide. If you’ve been wanting to positively impact people's lives and the creative challenges associated with doing something different and unique, then come help build the phase of growth at thatgamecompany.

What you'll do here:

  • Design and implement robust security architectures for game clients, servers, and live services to protect against cheating, hacking, and unauthorized access.

  • Lead investigations into security incidents, reverse-engineer exploits, and deploy mitigation strategies to safeguard player experiences.

  • Conduct vulnerability assessments and penetration testing across game engines, backend systems, and third-party integrations.

  • Collaborate with game developers to integrate anti-cheat solutions, secure network protocols, and encryption mechanisms into core gameplay systems.

  • Develop anti-cheat and anti-fraud tools and automation frameworks to detect, analyze, and respond to threats in real-time.

  • Monitor cheaters and cheat communities to track threats and trends.

  • Mentor engineering and QA teams on secure coding practices, threat modeling, and risk mitigation strategies.

  • Stay ahead of emerging threats in the gaming industry by researching new attack vectors and evolving defense tactics.

  • Partner with compliance teams to ensure adherence to global data privacy regulations (e.g., GDPR, CCPA) and industry security standards.

We expect you to:

  • Have a relentless passion for protecting players and preserving the integrity of online gaming ecosystems.

  • Thrive in high-stakes environments, balancing proactive defense with rapid response to live threats.

  • Lead by example, fostering a culture of security awareness and innovation across teams.

Required Skills:

  • 5+ years of experience in game security, cybersecurity, or anti-cheat engineering, with a focus on live service games.

  • Deep expertise in reverse engineering (e.g., IDA Pro, Ghidra, x64dbg) and exploit analysis (memory corruption, RCE, etc.).

  • Proficiency in C/C++ or Python for security tool development and code auditing.

  • Strong knowledge of network security (TLS, DTLS, DDoS mitigation) and encryption standards (AES, RSA, ECC).

  • Hands-on experience with anti-cheat solutions (Easy Anti-Cheat, BattlEye) or custom detection systems.

  • Familiarity with various platforms such as Android, iOS, Windows, macOS and Linux

  • Familiarity with game engine security (Unreal, Unity) and common vulnerabilities in multiplayer architectures.

  • Proven ability to perform penetration testing, vulnerability scanning, and threat modeling.

  • Fluency in English for technical documentation and cross-team collaboration.

Preferred Skills:

Any of the following would be highly preferred, but we value curiosity and adaptability above

all:

  • Familiarity with game engine security (Unreal, Unity) and common vulnerabilities in multiplayer architectures.

  • Experience developing anti-cheat technologies (anti-tampering, code virtualization, code/data.

  • Contributions to open-source security tools or game modding communities.

  • Knowledge of mobile platform security (such as iOS bitcode/Android bytecode) and console certification requirements.

  • Fluent in spoken English for incident briefings and player-facing communications.

If you’re driven to outsmart threats, protect player trust, and redefine security in gaming,

join us in building worlds worth defending.

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