Senior Gameplay Programmer

3 Months ago • 4 Years + • Game Design

Job Summary

Job Description

As a Senior Gameplay Programmer at Flying Wild Hog, you'll collaborate with cross-functional teams to design, implement, and maintain gameplay features. Responsibilities include designing game subsystems, working with designers on gameplay mechanics, debugging, and bug fixing. You will gather requirements and implement key features across various gameplay development areas. Experience with iterative implementation from concept to delivery is essential. The role requires strong C++ skills and understanding of modern video game player expectations. Experience with multiple platforms is also needed. The position offers the possibility of 100% remote work.
Must have:
  • 4+ years experience
  • Strong C++ knowledge
  • Gameplay feature implementation
  • Debugging and bug fixing
  • Collaboration with designers
Good to have:
  • UE4 experience
  • Multiple platform experience
Perks:
  • 100% Remote work
  • Private medical care
  • Sports Card
  • Development budget
  • Mental health support
  • Language lessons
  • Flexible working hours

Job Details

WHO WE ARE

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!
We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off! 


From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!
We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure! 

ABOUT THIS POSITION

As a Senior Gameplay Programmer you will cooperate with cross-functional teams to design, deliver and maintain gameplay features on-time and to a high level of quality. On the regular basis you will communicate and interact with designers, animators and other programmers. Through this you will gather the requirements for, and own the implementation of, key tasks and features related to a wide range of gameplay development areas.

RESPONSIBILITIES

  • Designing, implementing and maintaining game subsystems.
  • Cooperating with game designers to design gameplay mechanics.
  • Debugging and bug fixing.

REQUIREMENTS

  • At least 4 years of experience in a similar position.
  • Strong practical knowledge of C++.
  • Professional experience iteratively implementing gameplay features from inception to delivery.
  • Understanding player expectations in terms of gameplay mechanics of modern video games.
  • Experience with working on multiple platforms.
  • Good communication and team skills.
  • Experience with UE4 will be a plus.

WE OFFER

  • Possibility of working 100% remote
  • Private medical care (entirely financed by the employer)
  • Sports Card (FitProfit card)
  • Hog’s Academy - development budget 
  • Professional mental health support
  • Language lessons (Polish and English)
  • Flexible working hours (core hours 11:00-16:00)
  • Influence on various aspects of the game – the whole team is creating the game – your opinion counts
  • The team consists of experienced veterans, which means – huge development
  • Working environment based on a strong team spirit and positive energy

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