Senior Material Artist

1 Hour ago • 2 Years + • 3D Art • Technical Art

Job Summary

Job Description

As a Senior Material Artist at Flying Wild Hog, you'll be instrumental in defining the visual identity of their games. Your responsibilities include collaborating with art and technical teams to develop advanced shaders and materials, creating and maintaining texture libraries for 3D assets, ensuring visual consistency across projects, and mentoring junior artists. You'll leverage tools like Substance Designer and Unreal Engine 5, working with photogrammetry and optimizing textures for performance. The role demands strong PBR workflow understanding, proficiency in various software, and excellent communication skills. You will also be responsible for integrating your work into material and tool libraries, collaborating on problem-solving, and providing guidance to the Art team.
Must have:
  • Strong texture creation skills
  • PBR workflow expertise
  • Proficiency in Substance Designer/Painter
  • Unreal Engine 5 experience
  • Collaboration and communication skills
Good to have:
  • Experience with photogrammetry
  • Experience with Quixel Mixer
  • Project management tool experience (Jira, etc.)
  • Shipped commercial game experience
Perks:
  • 100% remote possibility
  • Private medical care
  • Sports Card
  • Development budget
  • Mental health support
  • Language lessons
  • Flexible working hours

Job Details

WHO WE ARE

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!
We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off! 

From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!
We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure! 

ABOUT THE POSITION

We seek an experienced and talented Material Artist to join our passionate team. As a Material Artist, you will play a crucial role in crafting the visual identity of our games by creating and maintaining a diverse library of textures and materials for a wide range of 3D assets across our game productions. If you're self-driven, deeply passionate about games, and thrive in a creative environment, this position perfectly matches you!

YOUR DAILY TASKS

  • Collaborate with the Art and Technical teams in developing advanced shaders, smart materials, and tileable textures that elevate our games and add value to the game development process
  • Work closely with our Directors, Art Leads, and fellow artists to create texture maps for in-game assets while following and enforcing technical guidelines
  • Create and maintain texture graphs and materials using tools like Substance Designer
  • Ensure visual consistency in textures and materials throughout the entire project, proactively and independently look for solutions that support art quality improvements
  • Ensure the solution meets the performance requirements of the project
  • Document production workflows and mentor artists in our current pipelines and industry-standard methods
  • Be responsible for seamlessly integrating your work into the material and tool libraries
  • Collaborate with other teams in problem-solving production and challenges with a creative approach
  • Work with artists to revise and respond based on feedback for both aesthetic and technical requirements
  • Provide guidance and assistance to the Art Team as they develop and implement their work throughout the game pipelines
  • Be aware of your workload while completing tasks during your sprint time and resolve any issues that arise in collaboration with the Lead and Producer

REQUIREMENTS

  • Strong skills in creating textures, both realistic and with a refined artistic interpretation, while maintaining a cohesive visual direction and adhering to the guidelines outlined in the Art Bible
  • Strong proven experience creating Materials, Textures, and Shaders
  • Strong understanding of PBR workflows, UVs, and surface/light interaction
  • Proficiency in software such as Substance Designer, Substance Painter, Quixel Mixer, or equivalent tools
  • Experience working with photogrammetry and scanned textures, adapting, tweaking, and combining as needed by the project style and theme
  • A portfolio showcasing your expertise in developing high-quality, game-ready textures
  • Strong knowledge of the Unreal Engine 5, Material Editor, and the Texture setup and optimization process
  • English at a communicative level with the ability to communicate verbally and in writing effectively
  • A strong work ethic and excellent interpersonal skills like teamwork, problem-solving, and adaptability
  • Proactively voice concerns and constructively raise issues
  • Ability to improve and establish processes to enhance the material and texture creation workflows and streamline the pipeline
  • Examples of procedural textures used on props and environments
  • A good grasp of color theory and lighting
  • Experience with project management tools (Jira, Clickup, Confluence, etc…)

BONUS POINTS

  • At least two years of professional experience in the game development industry as a Texture/Material Artist
  • You have shipped any commercial games before

WE OFFER

  • Possibility of working 100% remote
  • Private medical care (entirely financed by the employer)
  • Sports Card (FitProfit card)
  • Hog’s Academy - development budget
  • Professional mental health support
  • Language lessons (Polish and English)
  • Flexible working hours (core hours 11:00-16:00)
  • Influence on various aspects of the game – the whole team is creating the game – your opinion counts
  • The team consists of experienced veterans, which means – huge development
  • Working environment based on a strong team spirit and positive energy

Similar Jobs

Amazon - Principal Technical Program Manager, Prime Gaming

Amazon

Seattle, Washington, United States (On-Site)
3 Months ago
The Walt Disney Company - Sr Software Engineer

The Walt Disney Company

Morrisville, North Carolina, United States (On-Site)
1 Month ago
Pipeworks - Level Designer II

Pipeworks

Eugene, Oregon, United States (Remote)
1 Week ago
DraftKings - Senior Associate Delivery Manager

DraftKings

Bulgaria (Remote)
1 Day ago
ArenaNet - Senior Producer (Unannounced Project)

ArenaNet

Bellevue, Washington, United States (Hybrid)
4 Months ago
CD PROJEKT RED - Senior Environment Artist

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
4 Months ago
Sperasoft - Material Artist (Realism)

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
1 Week ago
VeVe - 3D Generalist

VeVe

(Remote)
6 Days ago
Prographer - Unreal Engine Artist (3D Architecture Visualizer)

Prographer

Bengaluru, Karnataka, India (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Luxoft - Senior Angular JS Developer

Luxoft

Toronto, Ontario, Canada (On-Site)
3 Months ago
SEGA US - Sr. Producer

SEGA US

Irvine, California, United States (On-Site)
2 Months ago
Playnetic - Game Developer - Java

Playnetic

(Remote)
3 Weeks ago
Zeta - Senior Program Manager

Zeta

Hyderabad, Telangana, India (On-Site)
4 Months ago
Romero Games - Audio Designer (Contract)

Romero Games

Galway, County Galway, Ireland (Hybrid)
1 Month ago
Ubisoft - Project Coordinator Art

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Week ago
Booming games - Office Manager

Booming games

Berlin, Berlin, Germany (Hybrid)
2 Months ago
Dream Sports - Architect - Cloud Security

Dream Sports

Mumbai, Maharashtra, India (On-Site)
6 Months ago
Dream Sports - Senior ML Scientist

Dream Sports

Mumbai, Maharashtra, India (On-Site)
3 Months ago
DMarket - Sr. QA Engineer

DMarket

Ukraine (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

3D Art Jobs

Kefir Games - 3D Character Artist

Kefir Games

Cyprus (On-Site)
1 Month ago
Cloud Chamber - Senior Hard Surface Artist

Cloud Chamber

Montréal, Québec, Canada (Hybrid)
1 Month ago
Virtuos - Expert Artist

Virtuos

China (On-Site)
4 Months ago
Metacore - 3D Environment Artist

Metacore

Helsinki, Uusimaa, Finland (Hybrid)
3 Months ago
The Walt Disney Company - Disney Live Entertainment CAD Design Intern

The Walt Disney Company

Kissimmee, Florida, United States (On-Site)
1 Week ago
Keywords Studios (Player Support) - Art Director 艺术总监

Keywords Studios (Player Support)

Beijing, Beijing, China (On-Site)
8 Months ago
We Recru!ters - 3D Artist

We Recru!ters

Ahmedabad, Gujarat, India (On-Site)
5 Months ago
Kojima Productions - Character Artist

Kojima Productions

Tokyo, Japan (On-Site)
2 Months ago
Playrix - 3D Artist

Playrix

Ireland (Remote)
1 Month ago
Electronic Arts - Lead Environment Artist - UFC

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
5 Months ago

Get notifed when new similar jobs are uploaded