Senior Technical Artist (Generalist)

1 Year ago • 8 Years + • Technical Art

Job Summary

Job Description

Senior Technical Artist with 8+ years experience in game industry, proficient in shader language, PBR theory, Unreal Engine, art tools, and performance profiling.
Must have:
  • Shader Language
  • Unreal Engine
  • PBR Theory
  • Art Tools
Good to have:
  • Performance Profiling
  • Technical Documentation
  • New Technologies
  • Problem Solving
Perks:
  • Award-Winning Studio
  • Global Entertainment

Job Details

Responsbilities / Responsabilités:

TiMi Studio Group is an award-winning game development and operations team that strives to improve global players’ entertainment quality. TiMi is part of Tencent Games and is headquartered in Shenzhen, China with offices in Los Angeles, Montreal, Seattle, Shanghai and Chengdu. It strives to create high quality, high fidelity, highly creative games across a wide variety of genres and multiple platforms. Join forces with one of the most successful studios in the world, as TiMi expands its efforts to create games that improve global players’ entertainment quality. The award-winning studio has proven itself capable of creating high quality, high fidelity, highly creative games and is looking for ambitious talent!
  • Development and realization of technical solutions for various material aspects;
  • Design and implement technical solutions for lighting / special effects related to various in-game environments;
  • Assist and resolve technical difficulties related to animation;
  • Support the art and development teams to solve problems encountered in project R&D and production;
  • Write and maintain technical documents, and promote new tools and experiences and practices to the art team;
  • Aware of new technologies in the industry, follow up with research and introduce them into the team.

Requirements / Exigences:

  • More than 8 years of experience as a Technical Artist in the game industry;
  • Proficient in at least one Shader language such as Cg, GLSL, HLSL, etc., have an in-depth understanding of PBR theory, and master the PBR algorithm and process flow;
  • Proficient in the Unreal commercial game engine and familiar with the engine’s built-in rendering pipeline;
  • Proficient in commonly used art tools, such as Max or Maya, Photoshop, SP, SD, etc.
  • Proficient in common performance profiling tools.

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About The Company

Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life for people around the world.Read MoreEqual Employment Opportunity at TencentAs an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.Read More

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