Senior UE5 Technical Artist

3 Months ago • 5 Years +
Technical Art

Job Description

GS Studio is seeking a talented and experienced Senior UE5 Technical Artist for their MMORPG development for PCs and Consoles. GS Studio, founded in 2011, has evolved from an indie Flash game development team into a seasoned collective with a passion for creating high-quality PC and Console games, AR/VR experiences, and mobile games. They collaborate with clients from Europe, Canada, and the USA. The role requires expertise in UE5, World Partition, HLOD systems, PBR, shaders, Niagara, Lumen, Nanite, Blueprints, materials, VFX creation, and integration, along with strong scene and pipeline optimization skills.
Must Have:
  • 5+ years experience as Technical Artist
  • 2+ years experience with UE5
  • Experience with World Partition and HLOD systems
  • Deep understanding of PBR, shaders, Niagara, Lumen, Nanite
  • Experience with Blueprints, materials, VFX creation
  • Strong scene and pipeline optimization skills
  • Knowledge of Maya, Blender, or similar tools
  • Excellent communication and teamwork skills

Add these skills to join the top 1% applicants for this job

real-time-vfx
team-management
communication
lumen
blueprints
maya
blender

We are seeking a talented and experienced Senior UE5 Technical Artist to assume a pivotal role in the development process of our MMORPG for PCs and Consoles.

ā€About us:
Since its inception in 2011, GS Studio has been dedicated to crafting a wide array of games and applications collaborating with clients from Europe, Canada, and the USA. The journey began with a humble team of indie Flash game developers, which has since grown into a seasoned collective of game development veterans. With a deep passion for gaming and extensive knowledge of the field, GS Studio specializes in creating a variety of high-quality products. This includes engaging PC and Console games, immersive AR/VR experiences, and captivating mobile games.

Requirements:

  • 5+ years of experience as a Technical Artist, with at least 2 years of experience with UE5.
  • Experience with World Partition and HLOD systems
  • Deep understanding of PBR, shaders, Niagara, Lumen, Nanite, etc.
  • Experience with Blueprints, materials, VFX creation, and integration.
  • Strong scene and pipeline optimization skills.
  • Knowledge of Maya, Blender, or similar tools.
  • Excellent communication and teamwork skills.

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