Senior UI/UX Artist

Glera

Job Summary

Glera Games is seeking a Senior UI/UX Artist to develop prototypes for complex game interfaces and find innovative solutions for new features and mechanics. The role involves rendering high-quality graphic elements for UI, staying updated on UI trends, and collaborating directly with game designers and art leads. Candidates should have 3+ years of experience, a strong portfolio in a casual style, and expertise in UX, typography, Adobe Photoshop, and Figma.

Must Have

  • Develop prototypes for complex game interfaces
  • Find innovative solutions for new features and mechanics
  • Render high-quality graphic elements for UI
  • Prepare graphics for layout and animation
  • Stay updated on UI trends and market research
  • Directly interact with game designers and art leads
  • 3+ years of industry experience
  • Up-to-date portfolio with casual UI examples
  • High rendering skills, sense of composition, light, and color
  • Attention to detail
  • Ability to work with existing project style
  • Ability to conduct extensive research for new screens
  • Expertise in UX, usability, and typography
  • Professional knowledge of Adobe Photoshop (raster and vector graphics)
  • Figma proficiency
  • High industry awareness and ability to apply solutions
  • Ability to constructively discuss work and articulate thoughts

Good to Have

  • Knowledge of AI tools
  • Experience providing professional feedback to colleagues
  • Participation in the development of the UI specialist team

Perks & Benefits

  • Top working conditions in offices (modern equipment, company-paid lunch, unlimited snack bar)
  • Option for remote work or coworking
  • Full social package + 4 extra days off without documentation
  • Encouragement for sports activities
  • Attendance at professional conferences
  • Online English language courses
  • Professional literature
  • Bonuses for holidays and important life events

Job Description

Responsibilities

  • Develop prototypes for complex game interfaces, search for innovative solutions when developing new features and mechanics;
  • Render graphic interface elements in high quality and prepare them for subsequent layout and animation;
  • Stay up-to-date with UI trends, study the gaming market, and implement this in your work;
  • Direct interaction with other team members (including Game Designer, Art Lead).

Requirements

  • 3+ years of experience in the industry;
  • Up-to-date portfolio with UI examples in a casual style;
  • High rendering skills, sense of composition, light and color, attention to detail;
  • Ability to work competently with the existing project style;
  • Ability to conduct extensive research when designing new screens;
  • Expertise in UX, understanding of usability and typography;
  • Professional knowledge of Adobe Photoshop (raster and vector graphics), Figma proficiency;
  • High industry awareness and ability to apply successful solutions in work;
  • Ability to constructively discuss work issues, clearly articulate your thoughts.

Will be a plus:

  • Knowledge of AI tools;
  • Experience providing professional feedback to colleagues;
  • Participation in the development of the UI specialist team.

Conditions

  • Top working conditions in our offices (modern equipment, company-paid lunch, unlimited snack bar), as well as the possibility to work remotely or in a coworking space;
  • Full social package + 4 days off without supporting documents;
  • Encouragement for sports activities;
  • Attendance at specialized conferences and online English language courses;
  • Professional literature;
  • Bonuses for holidays and important life events.

Work format: Vilnius, Cyprus, Remote.

7 Skills Required For This Role

Rendering Game Texts Composition Prototyping Figma Photoshop Adobe Photoshop

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