Senior UI/UX Artist
Glera
Job Summary
Glera Games is seeking a Senior UI/UX Artist to develop prototypes for complex game interfaces and find innovative solutions for new features and mechanics. The role involves rendering high-quality graphic elements for UI, staying updated on UI trends, and collaborating directly with game designers and art leads. Candidates should have 3+ years of experience, a strong portfolio in a casual style, and expertise in UX, typography, Adobe Photoshop, and Figma.
Must Have
- Develop prototypes for complex game interfaces
- Find innovative solutions for new features and mechanics
- Render high-quality graphic elements for UI
- Prepare graphics for layout and animation
- Stay updated on UI trends and market research
- Directly interact with game designers and art leads
- 3+ years of industry experience
- Up-to-date portfolio with casual UI examples
- High rendering skills, sense of composition, light, and color
- Attention to detail
- Ability to work with existing project style
- Ability to conduct extensive research for new screens
- Expertise in UX, usability, and typography
- Professional knowledge of Adobe Photoshop (raster and vector graphics)
- Figma proficiency
- High industry awareness and ability to apply solutions
- Ability to constructively discuss work and articulate thoughts
Good to Have
- Knowledge of AI tools
- Experience providing professional feedback to colleagues
- Participation in the development of the UI specialist team
Perks & Benefits
- Top working conditions in offices (modern equipment, company-paid lunch, unlimited snack bar)
- Option for remote work or coworking
- Full social package + 4 extra days off without documentation
- Encouragement for sports activities
- Attendance at professional conferences
- Online English language courses
- Professional literature
- Bonuses for holidays and important life events
Job Description
Responsibilities
- Develop prototypes for complex game interfaces, search for innovative solutions when developing new features and mechanics;
- Render graphic interface elements in high quality and prepare them for subsequent layout and animation;
- Stay up-to-date with UI trends, study the gaming market, and implement this in your work;
- Direct interaction with other team members (including Game Designer, Art Lead).
Requirements
- 3+ years of experience in the industry;
- Up-to-date portfolio with UI examples in a casual style;
- High rendering skills, sense of composition, light and color, attention to detail;
- Ability to work competently with the existing project style;
- Ability to conduct extensive research when designing new screens;
- Expertise in UX, understanding of usability and typography;
- Professional knowledge of Adobe Photoshop (raster and vector graphics), Figma proficiency;
- High industry awareness and ability to apply successful solutions in work;
- Ability to constructively discuss work issues, clearly articulate your thoughts.
Will be a plus:
- Knowledge of AI tools;
- Experience providing professional feedback to colleagues;
- Participation in the development of the UI specialist team.
Conditions
- Top working conditions in our offices (modern equipment, company-paid lunch, unlimited snack bar), as well as the possibility to work remotely or in a coworking space;
- Full social package + 4 days off without supporting documents;
- Encouragement for sports activities;
- Attendance at specialized conferences and online English language courses;
- Professional literature;
- Bonuses for holidays and important life events.
Work format: Vilnius, Cyprus, Remote.
7 Skills Required For This Role
Rendering
Game Texts
Composition
Prototyping
Figma
Photoshop
Adobe Photoshop