Senior Unity Game Programmer

6 Months ago • 4-8 Years
Game Engine

Job Description

We are seeking a Senior Unity Game Programmer to translate game ideas into efficient code within a fast-paced environment. This role encompasses all stages of game development, from concept to launch, including coding, programming, audio design, production, and visual arts. Responsibilities include translating requirements into clean code, prototyping gameplay features, developing schedules, contributing to design and audio elements, identifying and resolving technical issues, maintaining code, fixing bugs, and polishing the final product. The ideal candidate will possess proven experience in full-lifecycle game development, expert-level knowledge of relevant APIs and libraries, and proficiency in areas such as AI, 3D rendering, animation, physics, multiplayer networking, or audio. Staying current with industry trends and technologies is essential.
Must Have:
  • Full-lifecycle game development experience
  • Expert in Unity and relevant APIs/libraries
  • Proficiency in AI, 3D, physics, networking, or audio
  • Problem-solving and coding skills
  • Contribute to design and audio features
Perks:
  • 28 days paid time off
  • Regular team events
  • Employee stock options
  • Work from home
  • Paid time off
  • Health care plan
  • Family leave

Add these skills to join the top 1% applicants for this job

3d-animation
rendering
character-design
unity
graphics-design
prototyping
networking
multiplayer

Description

We are looking for a specialized Game Developer to turn a game idea into code on a fast moving environment. You will be involved in various aspects of game’s creation from concept to finished product including coding, programming, audio, design, production and visual arts.

Responsibilities

  • Translate requirements into complicated but clean and efficient code
  • Produce prototypes of gameplay ideas and features
  • Develop schedules and determine milestones
  • Contribute to the design and audio features of the game
  • Detect identification and resolution and document technical specifications
  • “Polish” the game, maintain code, fix bugs and iron out occurring problems

Requirements

  • Proven working experience in full-lifecycle game development
  • High-level knowledge of APIs and libraries
  • Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)
  • Up-to-date with the latest gaming trends, techniques, best practices, and technologies
  • Ability to solve problems creatively and effectively
  • BS degree in Computer Science or Games Technology

Benefits

  • 28 days in a year of paid time off
  • Regular team engagement events
  • Work with a passionate team
  • Eligibility for employee stock options
  • Work From Home
  • Paid Time Off (Vacation, Sick & Public Holidays)
  • Health Care Plan (Medical, Dental & Vision)
  • Family Leave (Maternity, Paternity) "Cereal before milk".

Tentworks Interactive California is an equal-opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status

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