Senior Video Game Technical Artist

3 Months ago • All levels
Game Design

Job Description

Tentworks Interactive is seeking a Senior Technical Artist to contribute to creating immersive video games. This role involves bridging art and programming teams to achieve the game's vision while upholding performance and technical standards. Responsibilities include optimizing art assets, creating technical solutions, and mentoring junior artists. Key duties involve collaborating on art pipelines, optimizing 3D models, textures, and animations for multi-platform performance, developing art production tools, troubleshooting art asset issues, creating shaders and materials, and mentoring junior artists on technical matters and best practices. The role also requires staying current with game development trends and technologies.
Good To Have:
  • Collaborate with artists and designers on pipelines
  • Stay updated on game development trends
Must Have:
  • Optimize 3D models, textures, and animations for performance
  • Develop and maintain tools for art production
  • Support and troubleshoot technical art asset issues
  • Create shaders and materials
  • Train and mentor junior artists

Add these skills to join the top 1% applicants for this job

problem-solving
3d-modeling

Tentworks Interactive is looking for a Senior Technical Artist to join our talented team in crafting engaging and immersive video games. As a Senior Technical Artist, you will act as a bridge between the art and programming teams, ensuring that the vision of the game is realized while maintaining performance and technical standards. You will be responsible for optimizing art assets, developing technical solutions, and providing guidance to junior artists.

Key Responsibilities:

  • Collaborate with artists and game designers to define art production pipelines and workflows.
  • Optimize 3D models, textures, and animations for performance across multiple platforms.
  • Develop and maintain tools that assist in the art production process.
  • Provide support and troubleshooting for technical issues related to art assets.
  • Assist in creating shaders and materials that align with the visual style of the game.
  • Train and mentor junior artists in technical matters and ensure best practices are followed.
  • Stay updated on current trends and technologies in game development.

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