At Teravision Games, we have a very talent-focused and value-driven culture. We are looking to provide the world a window into that culture and contribute in some way to making our industry more inclusive while ultimately creating the most healthy and happy environment for talent.
Responsibilities
Requirements
Nice to have
Benefits (*Some benefits vary by location)
Note 1: This position is hybrid, combining on-site and remote work.
Note 2: Send us three (3) of the most notable code samples from your work (each sample should include a class with its .h file and .cpp file), where we can understand and evaluate, in a technical manner, the challenges and experiences you have had as a programmer throughout your professional life. Please avoid sending links to repositories or complete projects, so that the profile analysis process can be much quicker.
Do you feel that you do not meet all the requirements listed in this job opening? Are you unsure if your level of experience aligns with what is needed?
We have noticed that certain cultural or gender identities often hesitate to apply for some of our available positions unless they believe they meet all the requirements perfectly. At Teravision Games, we embrace diversity, inclusion, and equity in our workplace. We firmly believe that your unique skills, perspective, and experience could be exactly what we are looking for.
If you are passionate about this position but feel that your experience does not perfectly match every profile requirement, we encourage you to apply anyway! At Teravision Games, we value the diverse experiences, talents, and potential that each individual brings. We are confident that the ideal opportunity for you might be closer than you think."
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Teravision Games is a leading Latin American video game development studio. It was founded in 2006 and its headquarters are located in Bogotá, Colombia with offices in the US, Canada and Spain. The studio has developed more than 80 mobile, web and PC games for companies like Disney, Nickelodeon, Namco and Atari, and is now focused exclusively on PC-console titles made with the Unreal Engine.
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