Senior World Environment Artist

7 Hours ago • 5 Years + • Environment Art

Job Summary

Job Description

MADFINGER is seeking a Senior World Environment Artist to contribute to the development of Gray Zone Warfare, an immersive tactical FPS focused on realism, engaging gameplay, and stunning graphics powered by Unreal Engine 5. The role involves collaborating with designers and artists to create cutting-edge open-world environments, maintaining artistic style, dressing locations from greybox to fine-tuning details, and balancing visual quality with technical limitations. The goal is to deliver a perfect visual experience for players.
Must have:
  • 5+ years of experience as Environment Artist in game development
  • At least one AAA game shipped
  • Strong portfolio showcasing realistic game art
  • Expertise in Unreal Engine 5
  • Proficiency in Adobe Suite, 3dsMax/Blender, Substance Designer/Painter, Zbrush
Good to have:
  • Ability to work on big scale environments
  • Fine-tuning details on set dressing or atmosphere
  • Great artistic eye for composition, color theory, environment storytelling
  • Good lighting skills
  • Experience creating normal maps and applying shaders
  • Deep understanding of AAA game art production (modeling, texturing, optimizations)
Perks:
  • Dream team of gaming enthusiasts
  • Modern gaming office with relaxation and socializing spaces
  • Transparent working environment with open communication
  • Benefits package (5 weeks vacation, flexible working hours, meal vouchers, on-site gym, sponsored lessons)
  • Sabbatical leave after seven years
  • Employee referral program
  • Social and team building events
  • Relocation package for EU foreigners

Job Details

Gray Zone Warfare has been under development in our bustling offices for more than three years. This new game is an immersive tactical FPS with a maximum focus on realism, immersive gameplay, and stunning graphics powered by Unreal Engine 5. At MADFINGER, we have always strived to create incredible, world-class gaming experience, as players of our previous titles will attest. Moving forward, we remain dedicated to this vision and are determined to continue setting new standards in the gaming industry.


Our team is searching for an experienced Senior World Environment Artist to help with the creation of an expanding vivid world of Gray Zone Warfare.

WHAT IS YOUR MISSION:

  • Collaborate with World Designers and Environment Artists on producing cutting-edge open-world environments.
  • Work closely with the Art Director and Lead Artist to create and maintain an artistic style/atmosphere in accordance with the visuals defined for our projects. 
  • Create and dress the locations in the world, from greybox through terrain sculpting, composition, building placement and set dressing.
  • Participate in creation and fine tuning of modular sets, buildings and props to fit well into the game world.
  • Maintain a good balance between visual quality and technical limitations linked to a AAA real-time game world.
  • The ultimate goal is to create a perfect visual experience for our players.
  • Contribute to development of workflows and pipelines.


WHAT WE ARE LOOKING FOR:

  • 5+ years of experience as Environment Artist in game development, with at least one AAA game shipped.
  • Strong portfolio showing your understanding of realistic game art and ability to work either on big scale environments, either fine tuning details on set dressing or atmosphere.
  • Great artistic eye for composition, color theory, environment storytelling.
  • Good lighting skills and experience creating normal maps and applying shaders.
  • High efficiency in industry-standard software (Adobe Suite, 3dsMax / Blender, Substance Designer / Painter, Zbrush).
  • Deep understanding of Art production of AAA games (modeling, texturing, optimizations, etc.)
  • Expert knowledge with modern editors (Unreal 5).


WHAT CAN WE OFFER YOU:

  • A dream team, of course. Full of gaming enthusiasts 😊.
  • A modern gaming office - a space not only for work but also for relaxation and socializing in our Relax room.
  • Transparent working environment with open communication.
  • Benefits package - 5 weeks of vacation, flexible working hours, a lump sum for meal vouchers, on-site gym, and sponsored messages, Czech/English lessons in the studio.
  • Sabbatical leave after seven years working for the company.
  • Employee referral program.
  • An opportunity to meet the other colleagues not only at work but also at various social and team building events in and out of the office.
  • Relocation package for EU foreigners. 


WANT TO FIND OUR MORE?

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We at MADFINGER Games collect your application data to manage and plan our recruitment activities globally. In the unhappy event that you don't get selected, we will store your details for future opportunities. If you do not wish to be contacted in the future, please let us know.
WE ARE MADFINGER
WE ARE MADFINGER
Experienced and energetic world-class studio of international developers with the shared goal of creating AAA games for the PC.
WE ARE MADFINGER
Experienced and energetic world-class studio of international developers with the shared goal of creating AAA games for the PC.
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About The Company

Join our team of highly-skilled and passionate individuals from around the globe, and let's change the world of FPS together! Our mission is to produce a hyper-realistic FPS that will push the boundaries of what is possible and sets a new standard for player experience and immersion. However, we cannot do that alone! If you share our vision and want to help us bring it to life, we invite you to join us.

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