Build Engineer

7 Months ago • 3 Years + • Devops

Job Summary

Job Description

MADFINGER Games is looking for a Build Engineer to design, implement, and maintain their CI/CD pipelines, improve developer tools, and ensure build quality. You will be responsible for establishing and improving the CI/CD system, guaranteeing the availability of ready-to-deploy builds and binaries, handling troubleshooting of build issues, and implementing tools to boost developer productivity. You will also participate in knowledge sharing and other initiatives to maintain excellent technical knowledge.
Must have:
  • 3+ years of experience as a Build Engineer on titles for PC/consoles
  • Shipped at least one premium title in Unreal Engine
  • Experience with TeamCity, Horde, or equivalent build system
  • Skilled with Perforce or equivalent SCM
  • Proficient communication in English
  • Very high standard of communication skills and teamwork
  • Hopelessly excited about online multiplayer games
Good to have:
  • Experience with Unreal Game Sync (UGS), BuildGraph, Horde, Unreal Insight, or Gauntlet
  • Proficiency in Steamworks
Perks:
  • Dream team of gaming enthusiasts
  • Modern gaming office with a relax room
  • Transparent working environment with open communication
  • 5 weeks of vacation
  • Flexible working hours
  • Lump sum for meal vouchers
  • On-site gym
  • Sponsored massages
  • Sabbatical leave after seven years
  • Employee referral program
  • Social and teambuilding events
  • Relocation package for EU foreigners

Job Details

Join our talented and passionate team at MADFINGER Games, where we are setting new standards in the world of gaming.


Gray Zone Warfare has been under development in our bustling offices for over two years. This immersive tactical FPS, powered by Unreal Engine 5, focuses on realism, breathtaking visuals, and engaging gameplay. At MADFINGER, we have always been committed to crafting world-class gaming experiences, and our community of players attests to the quality of our previous titles. Moving forward, we remain dedicated to pushing the boundaries of the gaming industry, and now we’re searching for a Lead AI Programmer to guide our AI systems to new heights. Check out our trailer here:



Our team is searching for a new Build Engineer. In this position, you will design, implement, and maintain our CI/CD pipelines, improve tools used by developers to increase their productivity, and ensure the build quality. With your knowledge of pipeline automation and your passion for multiplayer gaming, you will have the potential to make the development team thrive and contribute to delivering a top-notch gaming experience.



WHAT IS YOUR MISSION?

  • Establishing and improving the CI/CD system to ensure consistent builds and later releases.
  • Guaranteeing the availability of ready-to-deploy builds and binaries for all platforms.
  • Establishing and improving the tooling of our pipelines to ensure an efficient work environment for developers.
  • Handling troubleshooting of build issues.
  • Implementing and integrating tools and applications that boost the programmers' productivity.
  • Participating in knowledge sharing and other initiatives that aim to maintain excellent technical knowledge.



WHO WILL FIT IN WITH US?

  • 3+ years of work experience as a Build Engineer on titles for PC/consoles.
  • Shipped at least one premium title in Unreal Engine.
  • Experience with TeamCity, Horde, or equivalent build system.
  • Skilled with Perforce or equivalent SCM.
  • Proficient communication in English.
  • Very high standard of communication skills and teamwork.
  • You are hopelessly excited about online multiplayer games.
  • Experience with Unreal Game Sync (UGS), BuildGraph, Horde, Unreal Insight, or Gauntlet is an advantage.
  • Proficiency in Steamworks is a plus.


WE CAN OFFER YOU:

  • A dream team, of course. Full of gaming enthusiasts 😊.
  • A modern gaming office - a space not only for work but also for relaxation and socializing in our Relax room.
  • Transparent working environment with open communication.
  • Benefits package - 5 weeks of vacation, flexible working hours, a lump sum for meal vouchers, on-site gym, and sponsored massages.
  • Sabbatical leave after seven years working for the company.
  • Employee referral program.
  • An opportunity to meet the other colleagues not only at work but also at various social and teambuilding events in and out of the office.
  • Relocation package for EU foreigners.


ARE YOU CURIOUS?

  • Go BIG, join MADFINGER Games: 
  • Gray Zone Warfare trailer: 
  • See how we participated as a team at GameAccess Brno 2024: 
  • Get to know our teammates on LinkedIn - Johanny is our tech director
  • Quick and straightforward hiring process – online meeting with our recruiter Eva, technical interview with your possible lead, and then just meeting the rest of the team!


Apply for this Position
Please apply directly online and, if applicable, upload your materials as specified on the job posting. Fields marked with aare required.

We at MADFINGER Games collect your application data to manage and plan our recruitment activities globally. In the unhappy event that you don't get selected, we will store your details for future opportunities. If you do not wish to be contacted in the future, please let us know.

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About The Company

Join our team of highly-skilled and passionate individuals from around the globe, and let's change the world of FPS together! Our mission is to produce a hyper-realistic FPS that will push the boundaries of what is possible and sets a new standard for player experience and immersion. However, we cannot do that alone! If you share our vision and want to help us bring it to life, we invite you to join us.

Brno, South Moravian Region, Czechia (On-Site)

Brno, South Moravian Region, Czechia (On-Site)

Brno, South Moravian Region, Czechia (On-Site)

Brno, South Moravian Region, Czechia (On-Site)

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