Engine Network Programmer Prague/Brno

1 Month ago • All levels • Network Engineering

About the job

Job Description

Bohemia Interactive is seeking an experienced Engine Network Programmer to join their team in Prague or Brno. You will play a key role in building their new engine, which will power their future multiplayer games. Your focus will be on synchronizing detailed simulated worlds for thousands of players online. Responsibilities include researching and developing network architecture, scaling, optimization, persistence, and other essential features.
Must have:
  • Routine C++ knowledge
  • Strong OO design understanding
  • Teamwork and communication skills
  • Good spoken and written English
  • Experience with network game development
Good to have:
  • Experience with working in large engines / projects
  • Knowledge of the replication layer in 3rd party engines
  • Ability to adapt to and work with a large codebase
  • Experience with low-level network protocols - UDP/TCP
  • Experience with networking systems - DNS, NAT, firewall. etc.
  • Passion for video games
Perks:
  • 27 days of holidays per year
  • Company profit-sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free
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Engine Network Programmer Prague/Brno

Want to help build Bohemia's new engine? Apply!

We make big multiplayer games and we are looking for somebody who will help us synchronize our detailed simulated worlds for thousands and thousands of players online. If you are interested in network architecture, scaling, optimizing, persistence and other network features of modern games, then you are at the right place! Your main task will be to contribute to research and development of our new , which will serve as the technical backbone of our future games.

 

Skills

  • Routine C++ knowledge
  • Strong OO design understanding
  • Teamwork and communication skills
  • Good spoken and written English
  • Experience with network game development

Ideal candidate would have

  • Experience with working in large engines / projects
  • Knowledge of the replication layer in 3rd party engines
  • Ability to adapt to and work with a large codebase
  • Experience with low-level network protocols - UDP/TCP
  • Experience with networking systems - DNS, NAT, firewall. etc.
  • Passion for video games

Benefits

  • 27 days of holidays per year
  • Company profit-sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free and more
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.
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About The Company

Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.


 

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

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