Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Composed of world-class studios across Criterion, DICE, Motive, and Ripple Effect – all powered by the Foundational Tech team – we are building a connected Battlefield universe filled with immersive experiences.
We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.
We are looking for an engineer like you to join our team who has experience understanding technical changes and debugging and diagnosing issues across projects and code branches. Ideally you also enjoy building tools to help improve workflows. You will work with engineers, production, technical directors and QA to ensure development stability.
Additionally, this job is open to remote work and will report to an Engineering Line Manager based in Austin, Texas and work within our Systems Engineering Team.
Great perks are offered like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. Competitive compensation packages and a culture that thrives on creativity and individuality are provided.
As part of the application process you might be asked to perform a practical work test. Apply online with a resume.
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