Employment Type
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Full time
Department
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Atomic Theory
Please note that this is a hybrid position with a mixture of in-office and home-based working. While we welcome all applications, this role does not offer relocation assistance. We encourage applications from candidates who are local to New York State or are able to relocate independently.
Applications are welcome from candidates at both mid-level and senior engineering levels.
Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.
But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale.
Our passion for gaming is at the core of everything we do, inspiring us to collaborate seamlessly. We're not afraid to take on big challenges and push for bold, innovative solutions. Every decision we make is guided by the goal of delivering maximum value and creating a significant, positive impact on our projects. By consistently going above and beyond, we transform every interaction into an exceptional partnership, building trust and delivering excellence.
About the role:
We are seeking a talented and experienced Software Engineer to join our team, focusing on AI and gameplay systems for upcoming video games. You will be a key contributor, working on challenging projects to bring a range of AI and gameplay features to life. You’ll join a collaborative team to build engaging and innovative player experiences through efficient, readable, and maintainable code.
What you'll do:
What we Value:
What you may also have:
What we can offer:
A Friendly Note from the Recruitment Team:
Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.
Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.
The salary for this role is typically within the range of $85,000 - $165,000/year. Please note that this range includes multiple levels of experience and actual pay will ultimately be contingent upon a variety of factors, including your own combination of experience, skills, and qualifications.
#li-hybrid
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You know us already. We're the team (behind the team) behind many of the world's hottest games. We specialize in multiplayer, publishing platforms, server scaling, and player retention.
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