Software Engineer (C#) - Maxis

7 Months ago • 1-3 Years

About the job

About the job

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is but strive to build a world as it could be.

We are looking for a Software Engineer to join the automation and tools development team supporting Maxis.

This Software Engineer role in the Quality Engineering organization works with Quality Assurance and Game Development to create tools and technical strategies. You will report to the Quality Engineering technology leader.

Responsibilities

  • Build sustainable software tools, tests, and services to empower development teams, and Quality Assurance
  • Use modern software engineering processes and best practices for requirements, design, implementation, and testing
  • Develop automation frameworks, tools, engine components and processes used across studios.
  • Measurably improve process and best practices to achieve targets across a small team of engineers.
  • Design, author, test, and deploy automated tests to cover all test scenarios
  • Interpret requests from your QA and engineering partners, account for and call out any roadblocks or efficiencies your partners may not consider, and propose and apply your creative or technical solutions.

Qualifications

  • 1-3 years of professional development experience with OOP Languages, C#.
  • 1 year of professional development experience with scripting languages like Python.
  • 1 year of professional experience working with RDB (SQL) and reporting/visualizing large datasets.
  • A solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures.
  • Understanding of Software Development Life Cycle processes, and quality methodologies.
  • Quality-first mindset and desire to make QA more successful through tools/automation.
  • Bachelor's degree in Computer, Software Engineering, Computer Science Degree or related concentration, equivalent and/or combination of education and work experience.

This role is a temporary assignment with a duration of one year.

Ceci ne s’applique pas au Québec.

Compensation And Benefits

The pay ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

PAY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):

º $45 - $68 USD Hourly

  • New York (depending on location e.g. Manhattan vs. Buffalo):

º $40 - $68 USD Hourly

  • Jersey City, NJ :

º $53 - $68 USD Hourly

  • Colorado (depending on location e.g. Denver vs. Colorado Springs):

º $40 - $56 USD Hourly

  • Washington (depending on location e.g. Seattle vs. Spokane):

º $40 - $68 USD Hourly

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $63,350 - $108,550 CAN Annually

Pay is just one part of the overall compensation for temporary full-time employees at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees. In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and after 3 months of service - extended health/dental/vision coverage and basic life insurance.

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Telangana, India (On-Site)

Shanghai, China (On-Site)

Telangana, India (Hybrid)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

Victoria, Australia (On-Site)

California, United States (Remote)

British Columbia, Canada (On-Site)

British Columbia, Canada (On-Site)

View All Jobs

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug