Software Engineer II, Pixel Graphics and Video

8 Months ago • 1 Years +
Full Stack Development

Job Description

Google is seeking a Software Engineer II to join their Pixel Graphics and Video team in Warsaw, Poland. This role involves working on the next-generation technologies that power Pixel GPUs and their supporting software. Responsibilities include identifying and resolving bugs and performance issues, improving testing tools, collaborating with cross-functional teams (Pixel, Android, Google) to optimize software for Pixel GPU capabilities, and partnering on improvements and new features. The ideal candidate will have experience with software development (Python, C, C++, Java, JavaScript), data structures and algorithms, and embedded operating systems. Experience with embedded Linux, Android programming, GPU-accelerated applications, and OpenGL ES, Vulkan, or OpenCL is preferred.
Good To Have:
  • Embedded Linux or low-level Android programming
  • Native Android debugging
  • Analyzing GPU-accelerated applications
  • Knowledge of OpenGL ES, Vulkan, or OpenCL APIs
Must Have:
  • Bachelor's degree or equivalent experience
  • 1+ year software development experience
  • 1+ year experience with data structures/algorithms
  • 1+ year experience with embedded OS
  • Bug identification and performance analysis
  • Collaboration with cross-functional teams

Add these skills to join the top 1% applicants for this job

java
javascript
algorithms
data-structures
python
vulkan
open-gl
linux
opencl
networking
problem-solving
user-interface

Minimum qualifications:

  • Bachelor’s degree or equivalent practical experience.
  • 1 year of experience with software development in one or more programming languages (e.g., Python, C, C++, Java, JavaScript).
  • 1 year of experience with data structures or algorithms.
  • 1 year of experience working with embedded operating systems.

Preferred qualifications:

  • Experience with embedded Linux, or low-level Android programming.
  • Experience with native Android debugging.
  • Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications.
  • Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs.

About the job

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

Google's mission is to organize the world's information and make it universally accessible and useful. Our Devices & Services team combines the best of Google AI, Software, and Hardware to create radically helpful experiences for users. We research, design, and develop new technologies and hardware to make our user's interaction with computing faster, seamless, and more powerful. Whether finding new ways to capture and sense the world around us, advancing form factors, or improving interaction methods, the Devices & Services team is making people's lives better through technology.

Responsibilities

  • Learn about the Pixel GPUs and their supporting software.
  • Work with senior engineers on the team to identify bugs and performance issues.
  • Create and improve the tools Pixel's GPU team uses for testing new GPU silicon and analyzing the GPU's behavior.
  • Work with teams across Pixel, Android, and Google to ensure that their software takes advantage of the Pixel GPU's capabilities.
  • Collaborate with partners around improvements and new features.

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