Software Engineer III

14 Minutes ago • 5 Years + • $138,400 PA - $211,700 PA

Job Description

Join one of EA’s most critical teams supporting development for AAA games like Battlefield, FC, and Madden. This Software Engineer III role focuses on DevOps and Perforce within Game Creation, managing hundreds of Linux-based servers and a custom .NET application. Responsibilities include administering Perforce Helix Core, troubleshooting source control issues, analyzing logs, tuning Linux servers, automating systems with Ansible, contributing to CI/CD pipelines, building dashboards, and maintaining the .NET management application.
Must Have:
  • 5+ years of Linux experience (tuning, mounting, troubleshooting, scripting)
  • 3+ years of DevOps automation experience with tools like Ansible or Terraform
  • 3+ years with client-server source control systems (Perforce preferred)
  • Strong understanding of source control commands and workflows
  • Experience analyzing logs and resolving infrastructure-level issues
  • Familiarity with VM, bare metal, and cloud infrastructure in scaled environments
  • 2+ years of .NET full stack experience (C#, ASP.NET, HTML/JavaScript)
  • Experience with CI/CD pipeline systems
  • Proficiency with monitoring tools such as KQL or Grafana
  • Ability to work PST hours
Perks:
  • Paid time off (3 weeks per year to start)
  • Sick time (80 hours/year in US, 10 days/year in BC)
  • Paid company holidays (16 per year in US)
  • Paid time off to bond with baby (10 weeks in US, 12 weeks maternity/4 weeks parental in BC)
  • Medical/dental/vision insurance
  • Life insurance
  • Disability insurance
  • 401(k) (US)
  • Retirement plan (BC)
  • Bonus and equity eligibility for certain roles
  • Healthcare coverage
  • Mental well-being support
  • Family leaves
  • Complimentary games

Add these skills to join the top 1% applicants for this job

problem-solving
cad-computer-aided-design
game-texts
html
c#
linux
ansible
terraform
grafana
ci-cd
asp.net
perforce
javascript
helix

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Software Engineer – DevOps & Perforce (Game Creation)

Join one of EA’s most critical teams supporting development for AAA games like Battlefield, FC, and Madden. Reporting to an engineering manager, you’ll help manage hundreds of Linux-based servers across 20+ environments and support a custom-built .NET application that powers Perforce infrastructure at scale.

You’ll contribute across source control architecture, automation, CI/CD, hybrid infrastructure, user support, and log analysis. This role supports game teams directly, providing responsive service to developers, artists, and tools teams working on EA’s biggest franchises.

What You’ll Do

  • Administer and scale Perforce Helix Core (commit/edge servers, replication, streams)
  • Troubleshoot syncs, changelists, stream access, queues, and replication delays
  • Support users of all technical levels with source control issues (p4 sync, p4 unlock, etc.)
  • Analyze Perforce logs and infrastructure telemetry to resolve system issues
  • Tune and maintain Linux servers across VM, bare metal, and cloud environments
  • Automate systems using Ansible or similar tools (Terraform optional)
  • Contribute to CI/CD pipelines for both internal tooling and game teams
  • Build dashboards and alerts with KQL, Grafana, or similar observability tools
  • Extend and maintain the .NET-based Perforce management application

Requirements

  • 5+ years of Linux (tuning, mounting, troubleshooting, scripting)
  • 3+ years of DevOps automation with tools like Ansible, Terraform, or similar
  • 3+ years with client-server source control systems (e.g., Perforce, ClearCase); Perforce preferred
  • Strong understanding of source control commands and workflows(p4 sync, changelists, streams, queues)
  • Experience analyzing logs and resolving infrastructure-level issues
  • Familiarity with VM, bare metal, and cloud infrastructure in scaled environments
  • 2+ years of .NET full stack (C#, ASP.NET, HTML/JavaScript)
  • Experience with CI/CD pipeline systems
  • Proficiency with monitoring tools such as KQL, Grafana, or equivalent
  • Must work PST hours

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$119,600 - $167,300 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco) *$138,400 - $211,700 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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