Software Enginner II - Release Engineer - Battlefield

12 Minutes ago • 4 Years + • Software Development & Engineering • $100,000 PA - $139,500 PA

Job Summary

Job Description

Electronic Arts is seeking a UI Software Engineer II for the Battlefield franchise at Ripple Effect. This role involves building, improving, and polishing front-end game UI/UX, collaborating with designers and engineers globally. The studio emphasizes quality, innovation, integrity, and a diverse team, aiming to define the future of first-person shooters.
Must have:
  • BSc in Computer Science or equivalent experience
  • Excellent C++ coder with 4+ years of experience
  • Experience working within a live service environment
  • Understanding of latest UI technologies, including development of UI frameworks
  • Self-driven with a strong sense of quality
  • Great collaborator with game designers and engineers
Perks:
  • Comprehensive health and benefit packages
  • Tuition reimbursement
  • 401k with company match
  • Free video games
  • Competitive compensation packages
  • Culture that thrives on creativity and individuality
  • 3 weeks vacation per year to start
  • 10 days per year of sick time
  • Paid top-up to EI/QPIP benefits for new parents (12 weeks for maternity, 4 weeks for parental/adoption leave)
  • Extended health/dental/vision coverage
  • Life insurance
  • Disability insurance
  • Retirement plan
  • Bonus and equity (for certain roles)

Job Details

General Information

Role ID

210582

Worker Type

Regular Employee

Studio/Department

EA Studios - Ripple Effect

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Comprised of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – what's forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we're driven by quality - in the games we create, and in the studio we've built.

Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone's ideas are heard.

With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013.

We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

We are looking for a UI Software Engineer like you with a passion for building UI/UX underpinned by technical excellence. You will be challenged to collaborate with a demanding team of designers and engineers to build, improve and polish front-end game UI/UX. Additionally there are also opportunities to collaborate with world-class engineers across North America and Europe.

Qualifications:

  • BSc in Computer Science or equivalent experience
  • Excellent C++ coder with 4+ years of experience
  • Experience working within a live service environment
  • Understanding of latest UI technologies, including development of UI frameworks
  • Self-driven with a strong sense of quality
  • Great collaborator with game designers and engineers

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality.

Next Steps

As part of the application process we might ask you to perform a practical work exercise. Apply online with a resume.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$100,000 - $139,500 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

LinkedInID

74544009

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