
Job Overview
Wargaming is looking for a System Designer/Business Analyst to join our skilled and professional System Design team. You will be working on the legendary World of Tanks product, contributing to ambitious projects of various sizes and complexity.
System Designer is one of the key roles in the project. The main objective of this role is to determine in details what the project should be, ensure the correctness of its understanding, and communicate it to the whole team. Very often in the process the system designer interacts closely with all other disciplines and departments. We strive for the timely release of interesting, ambitious and high-quality projects that best meet the company's business goals and the needs of our audience.
Join our friendly team and you will receive a rich experience in product development and the opportunity to work in one of the key roles on various projects with an audience in the millions, and to try your hand at being a Feature Owner.
Reports to
System Design Lead
What will you do?
- Identify stakeholders and the degree of their influence on the feature
- Form and specify concepts, goals, and objectives of the feature and subsequently agree on them with key stakeholders
- Interact with the feature team, as well as specialists from other teams (Publishing, Analytics, Art, Content Operation, etc.) and disciplines (UX/UI, Game Balance, Game Design, etc.) to form the vision and content of the feature
- Collect, analyze, and approve the end requirements for the feature
- Consult all specialists involved in the development, delivery, and support of the feature
- Support requirements during the feature's development and keep them up to date
- Analyze and assess the performance of the feature after its release and provide the results to key stakeholders
- Form and specify the plan of further development of the feature
What are we looking for?
- 3+ years of experience in business analysis/system design/ game design
- Knowledge of modern software development methodologies
- Knowledge of the life cycle of the project/product
- Basic knowledge of building and architecture of information systems
- Theoretical knowledge of business/system analysis and modern practices of working with requirements
- Ability to deliver material in an intelligent and structured fashion
- Ability to identify stakeholders
- Interviewing/gathering requirements skills
- Ability to detect, classify, analyse, test, document, and prioritize requirements
- Technical specifications writing skills
- Ability to visualize requirements
- Ability to coordinate requirements
What additional skills will help you stand out?
- Basic knowledge of game design
- Basic knowledge of usability and prototyping
- Basic knowledge of theories of probability, statistics, and mathematical analysis
- Knowledge of the World of Tanks domain
Work mode
- Hybrid (2-3 days of work from the office)
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
- 21 days annual leave (additional days based on years of service: up to 25 days)
- Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
- Sick Leave (10 days top-up to statutory allowance per year)
- Maternity Leave (18 weeks top-up to statutory allowance per case)
- Career development and education opportunities within the company
- English Language courses fully covered by the company upon Manager’s approval
- Premium Private Health Care
- Mental well-being program (iFeel)
- Free parking close to the Nicosia offices, based on availability
- Free drinks-equipped kitchen in every floor building
- Employee discounts (e.g. restaurants, bars, etc.)
- Onsite canteen with subsidized prices for food and drinks
- Company events, Social Clubs
- Referral program - You can recommend the best talents to the company and receive a reward
##### Please submit your CV in English to ensure smooth processing and review.